Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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89% positive of 473 · Very Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Employ lethal turrets, traps, and gadgets to defend against an onslaught of evolving creeps! Step into a twisted, hyper 3D, mind bending realm. Upgrade and adapt your defenses. Become a master maze crafter. Collect bizarre artifacts. Rush creeps for lucrative rewards, and succumb to greed!
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 89% on 2026-11-01 → 89% today (473 reviews)
No authorized Steam key store lists this game right now.
Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Tweaks -Non English Language Tweaks Fixes -Fixed very high score values resulting in the same artifacts being given every time. -Fixed mouse over for artifact reroll having incorrect score information.
Tuning -Entropy Wave cast cost reduced from 65 to 55. -Reroll Essence cost reduced by 50%. -Gatler multishot artifact projectile count increased to from 2 to 4. Tweaks -Slight changes to artifact rarity colors (fixed duplicate color). -When all maps are comple…
Tuning -SRM fire rate reduced from 0.6, 0.8, 1.0 to 0.4, 0.6, 0.8. -Toxic Launcher range increased from 4, 4.5, 5.0, 6.5 to 4.5, 5.0, 5.5, 6.5. -Beam Emitter purchase cost reduced from 140 to 130. -Blaster Freeze On Hit chance reduced from 20%, 30%, 40% to 15%…
Additions -Added a backup save system for when the unthinkable happens. Tweaks -Adjusted some tiles on “Hairpin” to hopefully make the Porter behavior more obvious. -Endless score, XP and bonus rate is shown on the quit to menu popup. -Endless score, XP and bo…
TWEAKS -Better default camera position for Loophole map. FIXES -Fixed rare case where SRM target preview would give incorrect information. -Fixed Brian's auto upgrade states persisting between maps. -Fixed some billboard types not displaying. -Fixed possible r…
ARTIFACT TUNING -Blaster blast wave on hit damage reduced from 100% to 80%. -Blaster zap cloud damage increased from 35% to 65%. -Ground Pounder cast chance reduced from 20%, 30%, 40%, to 15%, 25%, 30%. -SRM zap cloud damage increased from 60% to 65%. TUNING -…
Hey all! I know it has been a while, but it’s about time I gave No Creeps a bit of love. This update has 7 new maps, bringing the total map count up to 75! That is a lot of maps! Assuming you beat every map on the first try, we’re looking at 40 hours of creep …
The Asymmetry update features 4 new synapse melting maps, a pile of tuning changes, and a few squashed bugs. Enjoy the update! New Maps Dial: Manage 2 lanes of creeps as they speed around the map in opposite directions. Lift: A teleporter heavy map that demand…
Hey Everyone! A few months ago, No Creeps left Early Access into full blown 1.0! Early Access saw 10 major updates, bringing new features, content, and thousands of tweaks and fixes. Most of all, the game now boasts a whopping 65 twisted and mind warping maps!…
NEW MAPS Drop: A mostly vertical map where creeps speed downward at ludicrous speeds! Spew: A new contender for the hardest map in the game. Creeps emerge from the center of the map and assault four drillers on the fringes. Duplex: A randomized map inspired by…
No Creeps version 1.0 is finally here! This update features 5 new maps, bug fixes, tuning changes and tweaks. The game has evolved a lot during its time in early access, thanks to player feedback and suggestions. It’s been an amazing journey getting to 1.0, an…
No Creeps Were Harmed TD will be leaving Early Access on July 27, 2024! The game has been mutating in early access for nearly a year, and it’s now time for the game to leave the festering nest and stand on its own twelve appendages. 1.0 will feature 5 new mind…
NEW MAPS Apogee: A new early map with lots of opportunities to send creeps to the far edges. Gemini: A new mid level map that’ll test your ability to reused routes more than once. Loophole: A new randomized map full of loops and teleporters. BETTER INTERFACE T…
Beware of the HUSTLER, a new boss that can hasten fellow creeps! Entangle with 4 new maps, which include the TELE-PORTAL? All new powerful artifacts, tweaks, fixes and more! Enjoy! NEW MAPS Ascend: A tall map of sections stepping upward. Binary: Two halves con…
THE GATLER An absolute monster of a turret with massive range. The Gatler takes a while to spin up, but once it gets going it turns into a deadly ammo eating bullet hose that can shred targets at a distance. Accuracy suffers at high fire rates. Has finite ammo…
UPDATE 0.6.0 VARIANCE! Variance Check out 6 new maps, 4 of which CHANGE every time you play them!?!? The rest of the silly story is complete (English only .. for now). Frenzied creeps! New artifact mods, experimental controller mode, and way more! MORE STORY (…