Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
36% positive of 19 · Mostly Negative · Live from Steam
Loading reviews from Steam…
An ever-shifting action RPG rich with Rogue-like elements. Lead your troops across randomly generated battlefields as a commander. Clash blades with savage orcs, and call a hail of arrows to vanquish monstrous foes.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 36% on 2026-11-01 → 36% today (19 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Added: Minimap Unit command: Rally Fixed: Fixed a bug causing conflicts when switching between shields and two-handed weapons. Fixed a bug where projectiles got stuck too far from their target.
Added: Units can now regenerate health over time. Fixed: Fixed the bug where buildings did not remove from previous games. Fixed the bug where the shield was not displaying. Updated relics function to match the new versions. Next: Update the event system to wo…
Added: New resources: Iron, Stone New building: Stonecutter Spot Troops now have traits Players can now gather resources Fixed: Fixed the bug where items wore down too quickly Fixed the 'Man-Eater Grab Point' bug Bosses will now spawn and drop loot upon being …
Added: - Hide Damage Numbers toggle. - Hide Status Bar toggle. - Quest System. Fixed: - Body limit bug. Changed: - Units now gain exp when summoned.
Added: - Japanese Language support. Fixed: - Event Option Image bugs. - Mount 1hp bug. - Drake cannot hit the banner bug. Changed: - Melee attacks can now hit multiple targets. - The visited tiles are now darkened.
Added: - Execution feature. - Pick-up weapon mechanics. - New weapon: Long Axe. Fixed: - Stonehammer no shooter bug. - Maggotlord can't attack bug. Changed: - Shield blocking now based on direction. - Arrows and bodies no longer disappear.
Changed: Trimmed most previous system designs. This version will not include a save feature. Each round is independent and may last for 10 minutes.
Major Gameplay Changes: Bare-Bone Base-Building System Core Features: Four buildings can currently be built: 'Hunter Temp', 'Gatherer Temp', 'Woodcutter Spot', 'Crafter Spot'. Raids: Raids will spawn at set intervals. Warpoints: Warpoints can be earned by defe…
Changed: Changed to tiled scenes Changed to a perspective camera Changed 'Perfect Block' duration to 0.2 seconds (was 0.1 seconds) Optimized resource loading Removed: Removed Level 2 for the demo Removed developments: Ballista Shot, Wound Dressing
Added: - Event Editor. Note: This feature is still in development. Uploaded events may not be valid in future game versions.
Added: - In-game Bug Report Now players can copy the debug log into the report. Working on: - Customized Event Editor
Our Discord Server is now online! Please join us! https://cdn.akamai.steamstatic.com/steam/apps/1922670/extras/discord_gif.gif?t=1694479933 Added: - Dashing/jumping mechanics. - New items. Updated: - Player attack animations. Changed: - Reduced attack cooldown…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.