Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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69% positive of 26 · Mixed · Live from Steam
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Risk your life to save decaying spaceships and their crew from an out of control nanomachine infection, either alone or as a team in co-op in this tense sci-fi horror game.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 69% on 2026-11-01 → 69% today (26 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Found out that, somehow, the new pathing algo would break in the public build but not whilst testing in Godot. So... gone back to the old one and that works fine. Version: BETA 0.3.4 - Fix for Crew getting stuck in Airlock again... - Changed pathing algo to ol…
Version: BETA 0.3.3 - Fixed screens not turning off when power is lost. - Adjusted flashlight some more. - New sparks event. - New infection possessed lights event. - Improved explosion event FX. - Added camera shake when near explosion or other intense events…
Version: BETA 0.2.5: - Added version tabs, so you can see info on previous versions. - New engine version. - Lighting and shadow performance optimizations. - Slight reduction in VRAM usage due to more efficient use of the shadow buffers. - Fixed ugly reflectio…
After rigorous testing of the voice chat implementation in Keep It Running: Together I've now ported it over to Disinfection! This means proper proximity voice chat that works even on higher-ping connections and with multiple people. I've also changed the righ…
Hey everyone, Updates are a bit slow as I'm currently trying to make the June deadline for Keep It Running: Together. Getting sick and then going on holiday messed up my schedules quite a bit. No worries, updates will pick up for Disinfection again after that …
Added new Special Tasks: Find a strong signal for the ER, Geiger, AIR or Temperature Tools. Grants 15 points/funds when completed but has no penalty if not. These new Tasks should help to get players started with the Tools. Bugfixes: Fix in staircase lighting.…
Not a big update, but quite a few essential things are in this nonetheless. I did want to include much more, but since development has been very slow I decided to finalize what was currently there and make this update.Apologies for taking so very long to updat…
A little heads-up: Achievements will go live fully in patch 0.2, though they will be in the Testing Beta prior to that patch release. However since we need to add the Achievements themselves to Steam to be able to test them they will already appear on the Comm…
The last big feature has been fully implemented and with that... we are now in Beta version 0.1! Now we can really focus on improving everything that's currently in the game and add the missing bits and bobs. Let's take a look at this update. The Shop: The inf…
It's been a little quiet, so time for an heads-up on what we are working on and what you can expect. Working towards the Beta: The game is currently at version 0.08e and next update will be version 0.09. Now this update focuses mostly on the Special Items, the…