Last 7 days
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90% positive of 11 · Positive · Live from Steam
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Make your way through a grueling work week in this chaotic survival horror game. Keep your monstrous boss happy, fend off the competition and keep the machinery going whilst producing suspicious dolls. And race a 7-ton steam lorry to deliver the packages in a rush.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 90% on 2026-11-01 → 90% today (11 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Whilst working on the co-op sequel (KiR: Together) I found a sneaky little bug ('=-' instead of '-=' ah how glorious) which caused an awakened Doll to instantly remove all heat from the Boiler when sabotaging it. With the fix it's now as it should be: when a D…
A small update that fixes some essential things (for non-VR players mainly): Fixed Boss kill animation not working in Deliveries, Fixed Demon kill animation not working in Deliveries, Fixed some of the outro screens in Deliveries, Various small fixes and polis…
I've worked on the game some more, here's what is updated. Bugfixes: Particle effects are now pre-loaded, so there should be no more frame drops when effects happen for the first time during gameplay. Polishes: Changed the Tutorial cutscene with the Demon. I'v…
I got my versioning all wrong in last update post, the game is now at 1.1.4 as I'm working towards the new stuff. Full patch update post will happen once I've implemented all the new events stuff, which will take much longer due to work on Disinfection :) For …
More extensive patch coming later when I'm done with the new Disinfection patch. I got some cool ideas for some non-lethal events during the earlier days/first delivery, to add a little variety and spookiness. For now here's some minor QoL tweaks: Added simple…
Bugfixes: Fixed bug in lorry controls that caused the reverse and brake levers to malfunction, Fixed localization of Custom Deliveries text, Fixed main menu buttons being misaligned and clipping out of their panel in certain languages, Polishes: Added more par…
Hello my lovely workers, It's about high time I started talking more about Keep It Running: Together, the multiplayer/co-op sequel to KiR. Progress: The Factory map itself is pretty much finished and I am now working hard to implement all the gameplay elements…
Hello my factory workers, This is the final big update for Keep It Running, but don't pack your toy boxes just yet because I've started work on the multiplayer sequel to KiR. It is called "Keep It Running: Together" and will feature a bigger (and highly detail…
Since I need to get to grips with implementing VR for Disinfection I figured I should get some practice in and port Keep It Running to VR. Lo-and-behold Godot has some real good VR support and I've already made great progress. The game will automatically switc…
Keep It Running will release tomorrow the 22th of April. There will be a week long discount to celebrate, so tell all your friends, family and enemies! :) Deliveries has gotten a lot of updates this week and during this I was able to get a lot feedback and tes…
The new version of Keep It Running for Steam, which includes the new Deliveries update, is almost finished. I'm currently focusing on accessibility, testing, fixing & polishing. The new gameplay is becoming great fun and offers a nice break from toiling away o…