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100% positive of 16 · Positive · Live from Steam
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Review score: 100% on 2026-11-01 → 100% today (16 reviews)
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1 item on Steam, newest first.

Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hello all, here is May's update. https://open.substack.com/pub/illun/p/continued-soundtrack-work?r=46mtlh&utm_campaign=post-expanded-share&utm_medium=web
Hi all, here's the update for this month. It's a lot simpler, and I predict future updates will be simpler for a while, because I'm mostly working on the soundtrack these days. I expect it to take a while, but I should be able to finish it in the end. https://…
Hello all. Those of you who own both Magellania and Juno 06 will know that Magellania is receiving an update. Juno 06 is also receiving an update, and it addresses some similar things. But first things first.Giveaway EventI've decided to run a short event for …
I've posted the devlog for August, which covers new spritework and environments. You can find it on substack: https://open.substack.com/pub/illun/p/wrapping-up-cutscenes?r=46mtlh&utm_campaign=post&utm_medium=web&showWelcomeOnShare=true
Hello everyone. the update for August is now up on Substack.https://open.substack.com/pub/illun/p/update-8-act-ii-and-iii-progress?r=46mtlh&utm_campaign=post&utm_medium=web&showWelcomeOnShare=true
Hello all, here's another update. It covers the new logo, the game's name announcement, the new website, new promos, and other things. You can find the link below: https://illun.substack.com/p/update-7-some-housekeeping?r=46mtlh
Hi all, A new post has been made about Nightlanders progress, it's on substack now: https://illun.substack.com/p/spell-art-and-unit-skill-implementations?r=46mtlh&utm_campaign=post-expanded-share&utm_med
Hi all, A new post has been made about Nightlanders progress, it's on substack now. https://illun.substack.com/p/character-art-spell-cards-and-mechanics?r=46mtlh&utm_campaign=post&utm_medium=web&showWelcomeOnShare=true
Hi all, here's another monthly update on Nightlander's progress. https://illun.substack.com/p/further-soundtrack-progress?r=46mtlh&utm_campaign=post&utm_medium=web&showWelcomeOnShare=true
Hi all, here's an update for this month's ongoing progress on game 3, Nightlanders.https://open.substack.com/pub/illun/p/asset-revisions?r=46mtlh&utm_campaign=post-expanded-share&utm_medium=web
Hi all, here's the update this month. It's a full update that covers the OST work that I've been doing for game 3, Nightlanders. I'll now be shifting back from working on music to working on the other parts of the game. https://open.substack.com/pub/illun/p/so…
Hello all, here's March's devlog update. https://open.substack.com/pub/illun/p/localizations-soundtrack-work?r=46mtlh&utm_campaign=post&utm_medium=web&showWelcomeOnShare=true
Hello all, Every month I try to write a dev log to keep everyone posted, so here's February's update. It covers what's been done on multiple projects this month, and also some behind-the-scenes stuff. You can access it using the link below: https://open.substa…
Hello all. I've written another devlog update for game 3. You can find the link here: https://open.substack.com/pub/illun/p/implementation-of-cutscenes-small?r=46mtlh&utm_campaign=post&utm_medium=web&showWelcomeOnShare=true
Hello all, happy holidays. I've written another devlog update for game 3, this time covering some new artwork. You can find the link here: https://open.substack.com/pub/illun/p/revisiting-factions?r=46mtlh&utm_campaign=post&utm_medium=web&showWelcomeOnShare=tr…
Hi all, I've posted another devlog. You can find it on substack via the link below: https://open.substack.com/pub/illun/p/gameplay-rework-continued?r=46mtlh&utm_campaign=post&utm_medium=web&showWelcomeOnShare=false
Hi all, I've posted Game 3's devlog for October. You can find it on substack via the link below: https://illun.substack.com/p/new-buildings-gameplay-rework?r=46mtlh&utm_campaign=post&utm_medium=web&triedRedirect=true
Hi all, I've posted Game 3's devlog for September, which covers sprites for gameplay and also for cutscenes. You can find it on substack via the link below:https://open.substack.com/pub/illun/p/wrapping-up-unit-sprites?r=46mtlh&utm_campaign=post&utm_medium=web…