Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 2 · 2 user reviews · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Top-down singleplayer physics-based arcade-freelancer, solodev, action-adventure about machine-hybrid cows and cybernetic rodents, competing for resources against apes from Mars. The somaesthetics of rocket physics through 3 buttons, a story about cheese and interplanetary life.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (2 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Have I not updated this?
This is what me and the swarm did:Added Mars as late-game content.Reworked the introduction with updated story content, illustrations, and camera animation. Added hold-to-skip and automatic intro skipping when continuing a saved game.Added multiple save slots …
- Fixed a mission breaking and not spawning Bilby leaping from his ship - Fixed the direction indicator on camera zoom not appearing early enough - Updated demo to latest build, adding Cap'n Croissant as a friendly harrasment - Fixed Steam API issue on reload …
More to discover, more reasons to tradeHello, pilots!Version 0.27 brings new ships to buy, more cargo to collect, and a revised introduction to Gravity Break's strange little corner of space.The shipyard lets you build a collection of ships and switch between …
Text was moving way too fast - now it may be a bit too slow. A game-stopping error keeping the rocket grounded was fixed, and some UI issues were removed. A rebalance of some graphical elements should make the experience less overwhelming, and some behind-the-…
I have been working on a bunch of stuff on the the hood, but the main thing is a small tweak to controls.Boost is no longer a button. Just hold full throttle — after ~1.4 seconds of sustained full gas (or during takeoff) boost engages automatically. Boost thru…
The build from last week had an error causing Linux and Mac builds to not work, which is now fixed.
Yes! We did it! Our first game has launched into Early Access! Much more content is to come, but please give the demo a whirl and support the project by buying early access and follow development. It's a thrill to put years of work out there, and extremely anx…
I finally know how to save the Solar System. We have to put dolphins in space.This release marks beginning of the final round of development on Gravity Break: Small Step, as we move on to 0.20: Giant Leap.You are no longer alone in space, as marauders and cock…
The Next Fest demo contains an introduction to the core loop and mechanics of Gravity Break. This will introduce the controls and the core loop, as well as look into some of the interesting choices you make underway.
After a year of work on this demo, I am finally releasing it to the world! There is still so much to do, but I want to let people experience the game where it is right now. The goal of the demo is to earn as much as possible within 10 minutes of landing on Ear…
After showcasing Gravity Break at Gameboxen, we are releasing our demo for closed testing! Thank you so much fore everyone who participated, I hope you will enjoy the demo and please post your highscores on our Discord! https://discord.gg/2q7DRTb4jp
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.