Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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75% positive of 16 ยท Mostly Positive ยท Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 75% on 2026-11-03 โ 75% today (16 reviews)
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Works great on Steam Deck. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
- Resolution switching removed entirely. Fullscreen mode will now use OS resolution, and the game window can be freely resized in windowed mode - Added framerate selection - Transitions, animations and other timing-related things are now separate from the framโฆ
I've recently uploaded a beta build to test how the game menu scales with different screens. If you want to try it out, go to "Betas" in the game's properties and type "DayAfterDayBeta" in the beta access code field. Please note that this is not meant for reguโฆ
Sorry for no updates recently, I feel like shit and I've been a bit busy with "life stuff". I'm working on several expeditions, mingling with the combat system and crafting and some other things. I want to put everything together before I release another updatโฆ
A prototype of turn-based combat. Download on itch.io: https://kielek577.itch.io/day-after-day
Visuals: - Restored resource icons next to amount displayed and added a border - Added buttons to navigate between the main room and the crafting room - Added a button to display amounts of crafting resources in the crafting room Gameplay: - The Mall expeditioโฆ
Game over screen doesn't crash the game anymore.
I don't want to waste any more of you guys' time with this subpar "experience". I haven't made signifiant progress in about 4 months now, and from the look of things that won't change anytime soon. Honestly, I shouldn't have published the game so early - thereโฆ
I don't want to waste any more of you guys' time with this subpar "experience". I haven't made signifiant progress in about 4 months now, and from the look of things that won't change anytime soon. Honestly, I shouldn't have published the game so early - thereโฆ
,,It just works!"