Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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59% positive of 27 · Mixed · Live from Steam
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A classic tower defense game made for VR!
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 59% on 2026-11-01 → 59% today (27 reviews)
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No authorized Steam key store lists this game right now.
Does not work on Steam Deck. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
A small but important feature I wanted to have a lot earlier, Now there is a tutorial level introducing the player to the very basics. Currently, the tutorial doesn't cover everything but the most important controls are taught. The tutorial starts for the firs…
Hey Base Defenders, the time has come and a major step to a better product is coming to you now. I very appreciate your feedback and ideas and I try to implement as much as possible, so you can really enjoy the game. A lot is happening under the hood of the ga…
Hey Base Defenders, today I want to introduce you to the new addition in the new update. The player character is getting a new upgrade, in the next update you are able to purchase new weapons and upgrade them. Below you can see some screenshots from a testing …
Hey everyone, it's now time for the big update to be deployed on the debug branch. I'll show you what you have to do if you want to test the new update. click on the game in the library and select the cog symbol on the right (or right-click on the game) Then s…
Hey I'm currently working heavily on the next big update, some points on my to-do list are already marked done, so progress looks good currently. Today I want to show you some progress, last time you saw already the tooltip and building range. Today I want to …
Hey, currently I'm working on a lot of new features, again thanks to everyone that suggest features and tell me what is not so good in the current state. Based on the feedback, the following things will be in the next update! Area 51 and Near The Reactor will …
Hey everyone! I hope you all had a smooth transition to the new year, it's been a long time since the last update. I want to address directly the next plans for the game, I was reading a little trough the comments and reviews and I'm trying to get most of the …
Hey currently I play test a lot, and it looks promising, so I want to push the build to the debug branch tomorrow or Saturday. When the build is online, we can test together and eliminate the last issues. I want to share some screenshots of some play tests. Se…
Hey everyone! Currently, I'm working on a new map, the theme will be Arctic, so this map will be the first one that introduces weather. The map is still empty, but soon there will be a lot of happening. Almost every item on my list is done for the next update,…
Hey, I want you to update with the recent progress! In the last two days, I tried different methods to implement an energy system for the turrets, which is currently shaping well, So the design is that you have an Energy Node which will provide X amount of tur…
Hey everyone, I want to tell you that hopefully tonight there will be an update that implements teleportation. This is very important for people that get motion sickness, especially if the frame rate is not perfectly stable, I also want to talk about future pl…
Hey everyone, I want to show you what will be in the next update. With the implementation of the upgrade system the building ranges needed to be dynamically adjustable, what made the most problem was the visuals which had very old logic and assets, finally I f…
Hello defenders, I know the current state of the UI is not the best, especially for a player who never played the game. I will push a new build to the debug branch tomorrow with some UI changes in the main menu. I also put the in game UI completely to the righ…