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Hey everyone, It’s been a while since the last Junxions update here on Steam – almost a year ago we’ve published our latest devlog about vehicle AI. Since then we have been updating our community on Discord daily by publishing short development summaries at th…
Hey everyone!Get ready for a massive info dump regarding the progress we've made on vehicle behaviours. It's been quite some time since the last development video - for which we apologize - but the amount of features we were working on was quite large, and it …
Hey everyone,In major news, Junxions release year has been changed to 2026. We apologize for any disappointment this might cause, but we want to remain committed to delivering our vision of the game that will be polished and optimized enough for you to enjoy. …
Hey everyone! We have almost finished implementing the map import feature, including the building tool. So let's take a look together at how it works and see famous buildings and skylines directly in the game, including Manhattan, London, Amsterdam, or Grand C…
Hey everyone, the time to talk about bicycles is finally here! In the following development progress video we'll take a look at how bike lanes and cyclists work, while also mentioning some related funcionality. We'll go over building lanes, pathfinding, animat…
Hey everyone! New development progress video is up, this time related to height of individual surfaces (lanes, sidewalks, lawns, and so on) inside roads and intersections. Thanks to this feature, not only you will be able to change the surface type, order, and…