Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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77% positive of 9 · 9 user reviews · Live from Steam
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One Last Dungeon is a turn based, rogue-like, deck builder, RPG all rolled into one. Choose between 3 characters, draft a starting deck and be on your way to destroying hordes of enemies.
Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
No authorized Steam key store lists this game right now.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 77% on 2026-11-01 → 77% today (9 reviews)
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
- Fixed Continue Button not appearing after defeating boss in dungeon
- Added World tier drop down in character select for people who have cleared the game - Added option to take or skip card rewards - Added easier shop access in world tier greater than 1 - Added card filter to deck view
- Fixed Evasion not reducing evasion stacks properly - Fixed MageToxin/WarriorToxin being removed prematurely from enemies
- Added Button / panel informing players what current effects the boss has on the world map - Added Button / panel informing players what blessings they have not discovered on the world map - Resized various UI images to fix images looking pixelated
- Added option in settings panel to turn off screen shake - Added option in settings panel to adjust visual 'Quality' - Fixed Dungeon node tooltips sometimes not appearing - Fixed Dungeon node tooltips sometimes appearing in the wrong location
- Updated Soul cards with additional effect of 'Alchemist's Touch' to increase usability with other classes outside of Mage. - Debuffs so they no longer stack. Players now have to wait until the duration of the previous debuff to re-apply a new instance. For e…