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A double update today!Combat CameraThe combat camera has been given a once-over.It now gives you a much more smooth experience across all sorts of scenarios. Once the combat arenas were all located on plain terrain, far away from geometry it may collide with. …
A while back I mentioned how I finally turned my attention to the roads. What I didn't say is that once I started, I couldn't quite stop, so this past month has gone almost entirely into modifying the road tool to achieve what I had envisioned.The biggest part…
I've wanted proper rivers in this game for a long time, and I finally built a system for them right inside Unity. You thread a line of nodes through a scene to set where the river runs, and the tool bakes that into a flowing ribbon of water. There's an in-edit…
The road tool I wrote about last time is in good enough shape now that I could finally turn to the roads themselves, which had been waiting on a proper look for far too long. The first change is the textures, which are gone and replaced outright. The new ones …
Before the update itself, a quick hello, since this is the first devlog I'm posting on Steam. I'm the solo developer behind Call of Saregnar, an old-school single-player RPG, and every so often I write up whatever corner of the game I've been buried in. These …
Giving a firm nod to classic 90s RPGs, you can try out a brand new demo for the upcoming Call of Saregnar. Read the full article here: https://www.gamingonlinux.com/2022/01/check-out-the-new-demo-for-party-based-rpg-call-of-saregnar