Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 1 · 1 user reviews · Live from Steam
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Tile Conqueror is a strategy game. Build your base, expand your army, conquer tiles and get crystals. Buy permanent upgrades with the crystals you collect to upgrade your army and buildings to conquer stronger tiles.
Live data from Steam, tracked by SteamPlayerBase.
No authorized Steam key store lists this game right now.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (1 reviews)
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
New: A leaderboard for the endless mode has been added. You can now see all leaderboards in the main menu. Changes: The units created by enemy buildings now try to group together, pick a target and attack it. The construction lock has been reworked. It is no l…
New: Units get experience for using skills. Fixed: High score in challenge window was not displayed correctly. Skills don't get better with increased unit level. Enemy buildings give no experience when destroyed. Maximum units quantity could fall below 0. The …
Revision of the upgrade system: With the feedback received from you the upgrade system was overhauled. After the purchase of upgrades with crystals you no longer need to unlock those upgrades for units and buildings in each round with resources. Instead, units…
New: Buildings can now be demolished. Upgrade added to increase the recovered resources if buildings are demolished. Buildings can now be repaired. Added upgrade to reduce the resources needed for repairing buildings. For enemys and player buildings a hitpoint…
Balancing: The damage of bow and cannon towers has been increased. Enemy units damage and life points increased. Hit points of enemy buildings increased. Fixed: The ability of rogue is not always executed. Setting resolution in options could cause crashes. Res…
Fixed: The health points of enemy units were not scaled correctly. Enemy units have not always attacked the next target but any one within range.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.