Last 7 days
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87% positive of 91 · Very Positive · Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 87% on 2026-11-03 → 87% today (91 reviews)
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hello everyone! It has been quite some time since I last updated SpritePile and for that I apologize. I've been rather busy as of late but I want to make sure that you all feel my appreciation regardless of time constraints. I had some free time this morning a…
Hey everyone! I've been fairly busy lately with a few side projects but I'm still working on SpritePile between all that. The latest edition is intended to help more veteran/professional users. The SpritePile Preview Tool allows you to easily view an automatic…
It's 2x faster, but how? Originally SpritePile was meant to include an alpha channel so that you could create glass and windows. However I further into development decided against it but the damage had already been done. There were already hundreds of referenc…
Selection Copy-Mode Many of you have been waiting for this feature and at last it is here for you to get your artsy hands all over it. Just press Control + C while you have pixels selected to toggle Copy-Mode on and off. https://steamcdn-a.akamaihd.net/steamco…
Reordering Layers You can now easily shift layers around. It's not a major improvement to the layer feature but it is an improvement that I've seen requested by the community. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/35183634/ec5f77d3…
Selection Tool This was by far the most requested feature from the community. I've yet to add copy/pasting for this tool as it's a bit more complicated than I anticipated. I plan to add it in the future but wanted to provide it to you sooner rather than later.…
SpritePile will be free to use! With the release of SpritePile 2.0 I decided that SpritePile 1.0 should be made free as it doesn't offer nearly as many features and serves better as a demo. It's certainly not a useless tool either and hopefully will provide ma…
The store page is up, SpritePile 2.0 is here! It will be officially available for purchase on January 27th. You can of course glance at the store page or watch the trailer to get an idea of what the new SpritePile features. I'll try to summarize some of the mo…
Hello artists, devs, and all the rest of you! It has been a busy 3 months since the last time I posted news but I assure you that it was worth the wait. Let's get right into it! New 2D Render Modes A major struggle with sprite stacking is the lack of depth per…
Hello everyone! It has been quite some time since I've posted anything about SpritePile but fret no more fellow sprite stackers! I'm here with some very exciting news. After a few quiet months of on and off development I have decided to take the leap and go fu…
Hey everyone! I know it has been a while since the last update and for that I apologize. To make it up to you wonderful-supportive-fantastic people I made sure this update brings two highly requested features to SpritePile. I present to you the Rectangle and C…