Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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50% positive of 4 · 4 user reviews · Live from Steam
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LithoBreak is an Early Access industrial survival game in active redevelopment. Explore Karo Station, operate equipment through first-person tools and remote consoles, and help shape a science-driven moon survival simulation.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 50% on 2026-11-01 → 50% today (4 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Private internal branch
Public experimental branch
Release Candidate testing builds
Another full moon brings us a big LithoBreak update.This one is all about giving the player a physical presence in the world — not just stats, not just UI, but an actual character you can see, equip, and recognize at a glance. This has been a long time in the …
We’re a couple days late on this one, but the Moon was patient — and so was the inventory system.This update focuses on HexaHold, our new foundation for how character-handled items live on your player, your suit, and the things you personally carry around the …
Good news, survivors! You’re finally mortal.In this update, we’ve given your character what every space engineer secretly dreams of: the ability to die in horrible and preventable ways.What’s Inside☠️ Player Death (It’s About Time)Your body is now a fragile me…
Hey builders,This month’s full moon update is a sneak peek at the flashlight gadget. Perfect for those dark corners and late-night expeditions, the DecaLumin will shine the path to a brighter tomorrow. This flashlight get a texture pass in the near future and …
We are wrapping up some major improvements under the hood to bring metal stock materials and metal parts into the game. The good news is we are starting to see the parts literally coming together, as in the Printer in the background of this image just made the…
Quick update. While finishing up the buildings, we went ahead and added meteors to give a bit more reason to build a roof over that equipment (and yourself). Better visuals are coming soon. Stay safe out there!
Every single piece of LithoBreak's UI has changed—bar none. We migrated the entire game to a new UI foundation, from the title screen and HUD to the tablet, inventory, equipment windows, and construction console. It is not finished, but it already looks so... …
Another full moon, another moonthly LithoBreak update—just a little later than planned.Honestly, the content we expected to share did not come together. Development continues with our focus moving from the first-person tablet to Esperanza. Then the shared core…
A lot of things are happening at Tau Ceti Labs, and development continues on our flagship, LithoBreak.We have just refreshed the equipment window to include five tabs: Maintenance, Operations, Logistics, Upgrades, and Stats. This is the window we intend every …
Another full moon, another moonthly LithoBreak update.This moonth, we rebuilt the foundation beneath LithoBreak.The goal is one clear journey: wake inside the crashed Esperanza and begin building a first useful site.This starts with a blockout, which we will f…
Welcome back to another Moontly LithoBreak update.In this update, we are introducing the first core introduction experience. Starting with a BEAVER and a cache of damaged parts salvaged from the crash. This is the new-game startup that has been planned for a w…
Another full moon, another moonthly LithoBreak update.This one is small and still on the experimental branch, but it is an important step toward getting the main game loop back together.Last moonth was Quick Slots: better inventory behavior, quick slots `1` th…
It's time for another Moonthly™ updateThis moonth brings a backend overhaul to a lot of systems, with some first fruit being an update to how the inventory works. We will be keeping the latest build on the experimental branch because the changes so far are not…
Another full moon, another LithoBreak update.This one is all about the voxel terrain getting its legs under it — faster, clearer, and finally starting to look like something you’d actually want to explore (instead of something that looks back at you and says “…
🌕 Moonthly Update — The Voxel Moons PreviewAnother full moon, another moonthly LithoBreak update.This one is different.The old moon terrain is gone.In its place: an in-progress preview of LithoBreak’s new voxel moon system.This has been years in the making.Wh…
Hey builders! Today’s impactful Full Moon Update brings a fresh identity, cleaner co-op, and the first big steps toward deeper crafting. What’s insideMeteors & Dust Dynamic meteor streaks now blast ejecta plumes into the rarified atmosphere, and new ambient du…