Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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98% positive of 61 · Very Positive · Live from Steam
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Wizard Warfare is a fantasy-themed, 4X-style, turn-based strategy game with a strategic empire management layer supported by a detailed tactical battle simulation layer.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 98% on 2026-11-01 → 98% today (61 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
The latest patch contains the following improvements and bug fixes: Change List: Performance - further memory footprint reductions, especially in huge late-game maps Performance/Stability - reduced memory allocation/fragmentation issues, especially in huge lat…
The latest patch contains the following improvements and bug fixes: Change List: Feature - 'Auto-Cast Ritual' order for spellcasters - repeat casting of summoning/buff rituals Feature - 'Whole Battle Spell' battle order for spellcasters - focus on large spells…
The latest patch contains the following improvements and bug fixes. Change List: Improvement (UI/Help) - extensive help/tooltip category additions and extra details Improvement (UI/Help) - hyperlinks between help categories Improvement (UI) - sortable economy …
The latest patch is a mainly technical release containing the following features, improvements and bug fixes. Change List: Feature - Steam achievements and other work for Steam integration Performance - further memory footprint reductions, especially in huge l…
We have released a patch containing the following features, improvements and bug fixes. Change List: Feature - Auto-improve cities (worker automation) Feature - New start option - Neutral Lairs Spawn 'Initial Only' to prevent respawns Feature - New start optio…
We have released a patch containing the following features, improvements and bug fixes. Change List: Feature - Auto-exploration Improvement (AI) - AI selects more contiguous city locations (fewer 'speculative' settlers) Improvement (AI) - Greater aggression an…
It was either a very brave or very stupid idea to release our first game to Steam on Friday 13th, but we took the chance anyway and pushed the big green button at 3:13pm today to release Wizard Warfare into the wild! https://store.steampowered.com/app/1056350 …