Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Defend colonists against relentless waves of ruthless insects with nothing more than your wits, your determination, and a sub-orbital 3d-printer. In a distant corner of the galaxy, what was meant to be a routine repair job has turned into a nightmarish scenario for a young technician thrust upon the front lines of a crisis.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
https://eleven-prophecies.s3.amazonaws.com/Eleven+Prophecies+-+6-23+Update+Banner.jpg It LIVES! Much has changed in the past few years of development, and much more to come! New turret designs! Instead of hacking my way through Blender masterfully constructing…
After some thought and consideration, it's time to 'ground' our flying enemy attacks. One of the more frustrating challenging parts of attacks is when flying bad guys start plowing through your defenses, leaving a wake of destruction. Now, unless it's a critic…
It's an exciting night to enter Early Access, and already our list of things we wish we had made sooner has grown! Thankfully, the power of digital downloads enables us to make a nice 'day 0' patch that makes a few quality of life improvements for those new to…
We've finally added depth to the game!... I mean, we've added literal depth to how this game is rendered. Bugs, turrets, you-name-it should now properly show-up behind trees and other structures correctly! It's not a huge difference until you scroll in, then y…
Thanks to popular* demand (no, thank you, lone citizen!), a new 'endless' mode has been added! You still get a fresh, procedurally generated map each time, but as each wave progresses the number of enemies will get progressively more challenging. There's also …