Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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52% positive of 19 · Mixed · Live from Steam
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Ravenland is a challenging deck-building roguelike card game. Adventure and deal with the ancients who rule the forest. Try the three different heroes, unlock cards and traits and upgrade the town for better chance of success.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 52% on 2026-11-01 → 52% today (19 reviews)
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
All things from the early acces roadmap is done and some more too (based on your ideas) and all known bugs and glitches are fixed. Special thanks to all Early Access players! I read all reviews, discussions you wrote. Your feedback and ideas was great help and…
-New hero: Stone Guard -New mechanism and new keyword: Greed -Two new unlockable city upgrades for Stone Guard (artifacts, some locked cards) -healing potion drop rate increased -fixed the lizard animation -fixed the insanity artifact bug -fixed the bug that y…
-12 new artifacts added (insanity, equipments related and class specific) -Monk got some new animations -3 city challenges added (to unlock new artifacts) -Many cards rebalancing -Fixed some typos, bugs and glitches.
-New monk cards added -New monk card skin added -Rare cards added (for both classes) -Cardsmith window now has class tabs -Some cards reworked, fixed The next major path will contain missing card upgrades, balance changes and some gameplay reworking (longer ga…
-card remover field type added to the map -hard/elite starter game difficulty added (unlockable by beating the game) -minor traits granted when hero gather 15 and 20 xp -a new enemy and a new enemy active skill: dual strike -some bug fixing
Hi everyone! -Treasure card has reworked: Now you can play it anytime, in that case it also gives a gem(1/2/3) but permanently removed from the deck, nevertheless if you keep on the deck until the end of the day it gives more gem(3/5/7). Now everything what is…
-Achievements reworked (city upgrades now are also achievements => 27 achievements added) -New monk and stone guards cards added to the game -Challange game mode: unlock 1 alternative outfit for every hero -Town hall building in the city now shows unlockable o…
Hello guys! It's been a while, but here is the new patch: -2d table card replaced with 3d models. -Longer gameplay: new levels and enemies added. -Talent tree fully reworked. -Many cards/enemies reworked. -Game mechanic reworked (armor, insanity, etc..) -Soul …
-New enemies added -New enemy skill added: Magic attack (Creature's attack bybass every Armor) -False life effect now does not prevent Poision, Bleed and Horror skill. -UI: Mouse scroll now works properly with the scrollbars -Some other bug fixing Card balance…
-New building: Alchemist. You can add an extra card for starter deck. -New field: Mystic. You can choose from 3 granted bonus effect. -New field: Rare Card reward. You can choose from 3 cards, at least one card is rare -Map has become bigger -Day now last 10 t…
-Game's frame rate greatly increased, please let know if you have still any issue with it (or if it get better) -Some new battleground added -Some monsters have rebalanced -Now adjust weak monster's attack and health value to the current day (for example if a …
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.