Last 7 days · history since Nov 1, 2026
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Randomly generated maze game
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
I have changed the default speedrun modifier setting to OFF for all game types. The game now starts with the original setting. From now on the speedrun mode will need to be activated manually in the game settings. I did this because I feel it is necessary for …
29.01.2019 1.1.0.0 - Rand-O-mazE SpeedRun v1.1 is now live! Q: So whats Speedrun about? A: It's a new Speedrun modifier. I have added it to the Modifiers table. The new Speedrun Modifier gives the and game types a spicy new flavor. With the modifier turned ON …
Happy new year to whoever you are. I have just fixed the game again. Yes there was anooother problem ːsteamfacepalmː . The game was acting all weird when you -ed out and came back only to find that the pellets did not load and the maze was not updating. But no…
Hey hey hey, anyone :) Just updated Rand-O-mazE again and guess what! 1.0.3.0 - Asthetic Improvements - Added new vector fonts to Rand-O-mazE. This makes some of the text similar in style with the title graphic. Aim is to create a 80's feel to the interface. A…
Hey again, Rand-O-mazE - UpdateVersion 1.0.2.2 Dead-zone increased to 33% - Hopefully this should reduce movement issues for some controllers - Thank you supersmo for suggesting this improvement. Also, Can someone tell me, does steam tell you to update the fil…
Rand-O-mazE Updates And Info (Releases, Updates & Bug Fixes - Dates in D.M.Y format) This is where you can find info regarding the latest release v1.0.1.2 - To update to the current release from the steam client, first uninstall then reinstall Rand-O-mazE. If …
SPEEDRUN:OFF* EASY NORMAL HARD SPEEDRUN:ON** EASY NORMAL HARD All scores are displayed as a single raw value in steam and consist of a level and a score or a time. Rand-O-mazE gets the stats from steam and divides these values into 2. The level reached is dete…
This is the official Rand-O-mazE suggestions thread. So, What can be done to make Rand-O-mazE better? If you have any suggestions to improve or add to Rand-O-mazE post them here. Maybe it can be done, maybe not. I will reply to anyone who posts here. No idea i…
1. Fonts - I am currently making a font for all the Menu, GUI, stuff that ties in with the game asthetics. The game is currently using freesans but there have been issues with this at times and I will be using a homebrew vector font. This is in the process and…
WHO IS WORTHY ːsteamhappyː WHO IS NOT ːsteamsadː EASY ARCADE 1 PLAYER ARCADE - NEWMAZE:ON NORMAL ARCADE 1 PLAYER ARCADE - NEWMAZE:ON HARD ARCADE 1 PLAYER ARCADE - NEWMAZE:ON Note: Scores appear much bigger here than in Rand-O-mazE's section. Yeh, I know. Steam…
Hello Person reading this, 1.0.2.1 - Bug Fix - For some reason the Xbox 360 controller inputs changed from one thing to another. I have updated Rand-O-mazE to map the buttons correctly and increased the deadzone for the XBox 360 wired controller. I don't know …
Hey Someone / Anybody, Guess what. I have uploaded the latest release 1.0.2.0 and the game is now scaling properly on Big Screens, TV's etc. This isn't the last of the improvements. There is more I have to do. The game is still a little laggy on some systems. …
Hey somebody (anybody), Ok so I am becomming aware that there are a few problems with "OPTIMISATION". Yep. I do appreciate constructive criticism, and I have got the message. This game needs a little bit of pollish. So here are the issues that I am aware of an…