Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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77% positive of 164 · Mostly Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Marble combat is a physics based multiplayer game for 2 - 8 people. Players compete as magical marbles racing and fighting to dominate capture points and collect power ups.
Live data from Steam, tracked by SteamPlayerBase.
No authorized Steam key store lists this game right now.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 77% on 2026-11-01 → 77% today (164 reviews)
No changes recorded yet.
Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
- Fixed an issue where at certain cases, lobbies self-destruct, making other players unable to join after certain time periods.
Hello! Below are the patchnotes for v0.922 followed by our roadmap and some exciting news: Bugfixes - Online players button is now functional and can be used to invite players to party/whisper - Fixed various issues about the chat window QoL - Players can no l…
Hey everyone, I woke up to no internet, meant the servers were down during my sleep. The ISP seems to make some changes and this affected the WAN IP address of the servers. To preserve the games playability, here is v0.921, which is a stable build that fixes s…
Alrighty, After fixing a few bugs in the server by paying the cost of getting some negative reviews (Which were justified I think), the current build is in somewhat a stable state. There are a few bugs that I will list below that will be addressed, and I will …
Hello! After lines of codes and bunch of weeks, the patch is now out. Given we could complete the backend implementations, now more rapid patching can take action. I personally do not expect a flawless execution given there are a lot of sequences something mig…
Hello everyone! It has been quite some while since the last update, however the workload was immense and we are trying to make the patch ready in a week. Before giving out the changes, I would like to address some of the reasons why these are the contents for …
There will be a maintenance starting at 12:00 Berlin time today for approximately 4 hours. During this time, multiplayer games will not be playable.
Hello hello! Patch 0.919 is almost ready and here is what will arrive with it: Time Attack - Time attack now records your best run at each parkour and displaying you your previous actions taken. We have plans to make these sharable with your friends, but this …
Hello. Today, at 8:00 pm to 00:00 am PST and CET, the community day starts. Those who login in these time periods will automatically receive the exclusive item: Number 10: Discoball We will follow-up with these special events in the future with more rewards an…
Hello. The servers currently are in maintenance (And this does not affect the playability). The estimated duration for the servers to be back on is 1 hour. This will be followed with a client update and the details will be posted as an additional announcement.…
Hello. The servers are now up and can be used to communicate with people via the global chat. Talking to a few people there, there are some issues that needs addressing, to understand where we are and where we are heading. The lobbies use Listen Servers, meani…