Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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60% positive of 5 · 5 user reviews · Live from Steam
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BreakHack is a casual roguelike intended to provide entertainment for 10-30 minutes when you are taking a break from anything else in your life.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 60% on 2026-11-01 → 60% today (5 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
This release introduces seed play. This includes the following: View and copy seed from current session Set a seed before starting a Standard, Quick or Arcade game Sharing a seed with a friend will allow them to play the same dungeon Seeds will allow for thing…
- Updates SDL dependencies to official releases
- Corrects Mage blink skill level cap. - Prevents OS key repeats on keyboard.
- Adds new animations for all skills - Adds a nicer explosion animation - Improved minimap (It's now useful and not just squares) - Large map will be shown if you press TAB (check "How to Play") for controller bindings - There's now log message attached to rea…
Now that I have gotten the release build issues out of the way I have some changes in the pipe. There's another potion incoming. Stone potion. Beyond a light armor and damage buff it makes you immune to the effects of windy rooms.I also finally got around to f…
It took a while due to me having issues with the windows build. Mainly this boiled down to the 32bit compilation giving me trouble. This resulted in the game being 64bit only on all platforms (standard on Linux already). I also had some new features backed up …
So, by popular demand I've now added save games to the game. Every time you descend a level in standard or quick mode your game will be saved. If you exit to main menu or quit your current game you will be able to "Continue" your last session at a later date. …
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33486217/d0a68eee5cdfeecbf30839c0c4e0e49fa483332e.gif
As the title states. BreakHack v3.0 is feature complete and pending some testing before I release it to everyone. I'm aiming for a release in roughly a week. This is what you can look forward to: Random wall configurations in rooms Doors Locked doors with keys…
So because I'm an idiot it turns out that the Linux build was never correctly configured for people purchasing the game. Only the "developer" build was correct and because I was using that I thought everything was working perfectly. This is fixed now! To every…
Just a quick update on what I'm working on for the next release of the game. Likely this will be a major version update. Eg. Next version will be 3.0 Shops Shops (or traders) will appear in the dungeons on occasion. They'll sell random things such as items and…
Turns out I can be pretty efficient with my time when I'm creating something that interests me. Next version of Breakhack (2.1) will drop on Wednesday the 27th of February , 2 days from the time of writing. Patch notes will be released at the same time. You ca…
Ok, so... long time, no updates. As previously mentioned I'm just one guy and I occasionally take breaks from hobby coding and play games and hang out with the family instead. Now it's time to get back into coding since I have some ideas that I'd like to try. …