Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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0% positive of 1 · 1 user reviews · Live from Steam
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Explore each level and decide what happens to each space station. Help figure out the past to rewrite a new future.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 0% on 2026-11-01 → 0% today (1 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
It has been far too long since the last update. The new Streamer Friendly recommendations have taken a lot of time to figure out and extra planning involved for the next steps. This update, I'm happy to say Blue Time is now streamer friendly with Music being O…
Changes for October 2020: *Engine Migration to UE4.26 Preview 2. *Optimizing levels to improve performance. *Environment changes adding location markers to levels *Lighting rebuilt across all levels. *Bugs fixed: Return to Kepler portal not streaming level in …
We have noticed a lot of players still confused with the first manual time travel puzzle within the Tutorial area so the Tutorial area has been adjusted. Changes to the Tutorial Area are: Added Wormholes to show players how to time travel to explore more areas…
August 2020 Updates: *Beginnings to new level "The Mines" started with active level portal in hub world. Portal can be found around the containers of the future area of the Hub World (Kepler). Player to help reopen the Mines or blow up the only chance at getti…
July 2020 update. Progress update towards the final version. New assets added including laser tarps. levels modified to incorporate new assets. Changes to the environment to give players more clues to objectives. More coming in future updates. Regards, Tabula …
The migration to 4.25 has caused some small background issues. Some play testing has uncovered a number of small issues that had to be addressed. Some of the issues fixed this week are: *Level design in tutorial. Players getting lost after store / drone. playe…