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https://i.imgur.com/lYlPBWs.gif I took a few months off from this game to brush up on my Unity skills so I can further polish the game along with bug fixing quite a few issues with the current demo (some functionality with the rocket launcher got streamlined a…
If you haven't seen the November Gameplay demo featuring new sound effects and a reworked Odal fight (still WIP) feel free to give it a watch. As you can see from the Odal fight, non lethal take downs has it's own merits. It's not just some moral choice, it wi…
New audio and sfx have been added to the game (more still coming), for those who have been invited to the closed alpha test, feel free to give them a listen! More fixes to Odal's encounter is on the way including more stun opportunities and a rework to ambush …
Happy halloween in the case I don't make it to my computer on Saturday. I've been working on redesigning Odal's boss fight to simulate a more cat and mouse style encounter while trying to roll in some of the things the player learns about the Nekril Marines on…
Happy late Canada Day/4th of July to everyone. Progress has been slow as I've been trying to secure myself financially during these hard times (as is everyone). That being said; I've moved over to the new 2D lighting system that Unity offers. https://i.imgur.c…
It's been a productive month, core components of new systems have been instantiated and I finally have an early alpha test version available on steam (it's super early alpha but it works on other people's PCs so I'm happy, if you want to give it a shot, feel f…
Some bad news first. I fell off the back of a truck and sustained an injury at work (back sprain) so I've been trying to recover from that the entire month. This unfortunately means that progress has been slow and I was not able to make some new Christmas deco…
https://i.imgur.com/Zbe0awl.gif I like to mix in some gameplay mechanics I've been working on with my holiday cards as a bit of showcase as to what you'll be expected to do in the game, in this case bringing an item to an NPC!
Hi Guys, First the bad news. I don't believe I'll be able to make the end of September date for the demo. Earlier in the month a cardboard bale almost fell on me (they're around 800lbs each) when I was helping the recycling courier load the bales onto his semi…
A lot of things in the works and a few new happenings this month. Last weekend I was able to attend the Alberta Game Jam featuring developers from Calgary, Lethbridge, and Edmonton in Alberta and was able to crank out a quick concept by myself along with some …
Hi Guys, I took a couple months break just to learn some better ways to animate characters using Unity's animation system, some inventory management protocols and cleaned up some deprecated code that is no longer viable. If you guys remember the floating shiel…
First post of 2019! A jerry rigged wordpress is up and running for some of my bigger blog posts at https://mind-framesoftware.com/. I'll have to spend some time to design a custom font and various other things to get away from the default templates and get som…
https://giant.gfycat.com/HighImaginaryBaiji.gif Thank you guys again for the continued wishlist adds and views. Happy Holidays and Happy New Years!