Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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92% positive of 14 · Positive · Live from Steam
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Make beats in VR. Full looping music production and sequencing environment in VR with visuals.Who made the beats? You did! This is not a rhythm game.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 92% on 2026-11-01 → 92% today (14 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
- Fixed Avatar Recorder not saving and restoring the selected avatar if changed after recording
- Updated to Unreal Engine 5.8 - Fixed sync start of avatar recorder to enable better looping and record count in
Fixed help URLs (Youtube help)
Removed ReadyPlayerMe Avatars as this service is now being taken down - RPM has been acquired by Netflix.
Catchup with Quest release
- Added spotlight option to camera - Added spotlight to avatar chooser mirror so you can always see the avatar reflection - Option in settings for Grab = Trigger, this means Grab is the same as trigger, and handles are displayed to pickup items. This is easier…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.