Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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85% positive of 48 · Positive · Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 85% on 2026-11-01 → 85% today (48 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Now the game will be saved in control points, so than you can take a break. Also added a mouse sensitivity setting and fixed minor bugs.
I received a significant number of complaints about the unnecessary difficulty of some stage of the game. Many players spent a lot of time to pass this level, which negatively affected the tense atmosphere of the game and the final impression. This update make…
Some bug fixes and minor changes for more smooth gameplay. Stay tuned.
We've been gone a long time, but that doesn't mean that nothing happens. At the moment, we're working on another interesting project, radically different from EW/WE, but no less strange. Support for EW / WE will continue, we plan to add achievements in the nex…
Some fixes for prevoius fixes, and some new fixes for old unfixed issues. Stay fixed.
Added brightness adjustment, now you can adjust your image so that the game is not too dark. If you have previously encountered an ending in which the player was in complete darkness and nothing happened, now that the brightness is set correctly, you can pass …
I found that some players had issues with the brightness in the game. It might look like you're stuck in the dark, but in fact you just don't see anything around you. This is not the end of the game. The following patch will solve this problem and fix some min…