Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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86% positive of 46 · Positive · Live from Steam
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The darkness of the blood moon is here. Rise from the nightmares and take back the dream realm! Use unique weapons, grow your power, and destroy the charming creatures of the dream realm. Develop your skills, unlock pets, and defeat bosses who will challenge your strategy along side your skill.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 86% on 2026-11-01 → 86% today (46 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
CURSE UPDATE • Curses have been added make sure to check the wiki for information: https://notbm.fandom.com/wiki/NotBM_Wiki • Added new skill: Start Each Round with Max Ammo • Snow Foxes now pop up faster • New Knight Boss Text • Fixed Credits skipping • Wiki …
A few people have sent me screens showing me how the game scales at lower resolutions. I've rolled out a fix which makes things better, and much clearer. Right now the skill tree is in development but I look to fix up its appeal in future updates. It appears s…
• Fixed the pick-able orb hitboxes (They still wait 1s so you don't accidentally grab them) • Fixed text alignment on weapon upgrades • Removed hover over weapon text • Added first enemy into secret room • New music • Added a hidden entrance to the secret room…
UPDATE • Added a temp sound to the charging bear run • Added Orb Sfx • Added Orb Hit FX • Added Orb physics • Added new skill: +1 Ammo per Enemy Kill combine this with the blue orbs, and crossbow and that thing becomes a machine gun • Added new sprites to the …
PATCH NOTES • Added an invulnerable bubble to player on spawn. It is popped after 2s or by initiation an attack. • Starter health has been lowered to 6 in order to better fit the easing up on many enemies • Fixed controller in the menus • Added temp charger so…
Tonight's Change-Log • Controller Fixes • Fixed bug where the controller didn't update right directional properly • Reprogrammed how it gets the input so it should be more consistent. • Slowed down the music notes • Music notes no longer spawn from boss boost …
Hey everyone I've re-added controller support! As always keep posting your feedback and bugs. I'm working my butt off to get everything working at peak shape while also adding new content. Some feedback I've heard a good chunk of is 'I wish there were more ene…
Hey everyone Night of the Blood Moon is entering Early Access on the 14th. I've had a few people ask me why I am doing just one week of it, and what the logic is there. Well here is my simple thought. As a one man development team there is bound to be a ton of…