Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 11 · Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
A cozy visual novel with light platforming and lots of heart. Come pet the fluffy dragon!
Live data from Steam, tracked by SteamPlayerBase.
No authorized Steam key store lists this game right now.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (11 reviews)
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Howdy y'all! Just Summer here with a small update - Final Kaiden was a wee bit too hard, so I nerfed him. - Less health overall, by about 20%- Generally, less eyes fire, except when he's right about to die- He'll enter "burst mode" less overall (but he'll stil…
Howdy players! The big thing I fixed was an issue where you could beat the Final Boss faster than you should have, skipping some dialog in the process. D'oh! It's been fixed, however. :D Additionally, I updated the credits to pay a dedication to someone who de…
I'm a small indie dev; I made a mistake. @_@ If you had a save between Feb 14th and today, you might have noticed it vanished if it was in Save Slot 1. That was because I accidently left saved data on there from when I was debugging the final boss of the game;…
I accidently uploaded a final save file with the initial build of the game; I fixed that. :^) ~Summer
We're getting there! The big thing these past few weeks was hooking up Steamdeck support for the game, in terms of button prompts and making sure UI elements didn't go missing. The other big bug I fixed was Leto being able to run around in cutscenes - put some…
Mostly wanted to package up a small bucket of bugfixes, as a cutscene that started on the worldmap wasn't playing and that justified a half-month build. Got that fixed, yay! (❁´◡`❁)Button prompts are a taddd smaller, too. 😅Reworked the cutscene after Kaiden's…
Today I release a game that I've worked on for 13 years. I started in the Summer of 2012, fresh out of college and an itch to create... something. And here we are. :) A big thanks to my gamedev community, my beta testers, my musicians, my artists, my best frie…
We release on Feb 14th, 2026. :)
40 days until release! New content -The final level was cut in half and completely redone, from the ground up!Kaiden's AI got an overhaul - he'll go into his ceiling slam attack more, better tuned, won't glitch out in certain phases, etcFinal dragon boss had h…
That's it. A good date for a game that is nothing but a labor of love, after 13+ years of tinkering with it. I'll have one more alpha build for people to test, and then probably ship it in February of next year. :) Thank you all, for waiting on me. I'm excited…