Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
73% positive of 26 · Mostly Positive · Live from Steam
Loading reviews from Steam…
Boot up and navigate a fractured digital world to uncover valuable data hidden amongst dangerous traps and viruses.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 73% on 2026-11-01 → 73% today (26 reviews)
No changes recorded yet.
No authorized Steam key store lists this game right now.
1 item on Steam, newest first.

Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Reworked all animations. In particular, Entrance's button now slightly pops out on hover, which should make it easier to understand the object. As a result of certain internal optimizations, the total installation size has been reduced by approximately 15 mb.
- Added hidden achievement. - Fixed bug requiring app restart for an achievement to be triggered (I hope). - Entrance no longer has description. - Reworked BOOT Camp map layout.
Fixed Seeker and Hunter movement.
New levels A new set consisting of 5 levels featuring new gameplay elements: - 2 new player movements (Slide, Snake); - 3 new player actions (Blink, Switch, Push); - 1 new enemy (Hunter). Completion of this level set will award TransmissiON achievement. This l…
- Added various simple sounds across game objects & their interactions. (Finally!) - Improved theme settings to support the creation of multiple theme profiles and easy switching between them. - Added 7 new themes as a free DLC. - Big thanks to Mike Wyner for …
Upgraded to the latest Unity release and made minor adjustments to JSON serialized structure. As a side effect, this should bring slight performance improvements. Hopefully no other side effects are present.
- Fixed bug breaking Unit movement after using Portals. - Editor highlight now follows theme colors. - Adjusted grain effect.
- Fixed action related bugs. - Adjusted player's cooldown effect. - Added grain effect to video settings.
- Added Action cell with 4 actions: Base, Switch, Blink, Push. - Now Checkpoint saves Player's action, cooldown, movement and transition. - Changed editor highlight texture. - Fixed bug on renaming Set. - Fixed camera movement inertia after Player death result…
In the recent update Collections has been renamed into Sets, and consequently containing folder as well has been renamed. This was made in preparation for workshop integration to avoid ambiguity with built-in workshop collections. Unfortunately due to change o…
- Several minor visual effect adjustments. - Added ability to rotate Player. - Minor layout improvements to Input settings. - Collections are now called Sets.
- The game now supported only on x64 systems. - Added an achievement for completing "BOOT Camp" collection.
- Fixed Zoom cell texture. - Portal now instantly moves camera on Player. - Fixed Player input buffering order. - Added VSync setting. - Added TargetFPS setting.
Fixed camera bug. Changed Entrance on mouse animation. Optimizations.
Camera systems optimizations. Changed camera tilting behavior from changing position to changing rotation. Now camera tilting is enabled in the Editor. Added visual feedback on mouse interactions for Entrance cell. Improved Zoom cell texture and animation. Fix…
Added Zoom cell.
Movement - Updated icons. Player - Assigned movement's icon is now being displayed. - Updated particle effects. Hunter - Now always shifts out when moving. - Minor update to texture. - Updated particle effects. Watcher - Updated particle effect. Entrance - Upd…
Added Hunter unit.
- Added scale to Launcher cell - Added transition to Movement cell - Added screen fade transition between scenes - Various visual improvements - Various optimizations
Movement cell - Changed color scheme - Adjusted particle effect