Last 7 days
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35% positive of 14 · Mostly Negative · Live from Steam
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Europe, 39000 BC. A group of people have arrived at a location suitable for a settlement. The lands are rich and fertile, but not uninhabited. You will take command of a newly formed clan of Cro Magnon, in the final days of the Neanderthals. Your goal is survival and dominance.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 35% on 2026-11-01 → 35% today (14 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Premature Evaluation is the weekly column in which we explore the wilds of early access. This week, Fraser s been placed in charge of a tiny prehistoric tribe in deadly Stone Age survival management game, Cro Magnon . Manhome isn t much of a village, just a ri…
Due to popular demand, we've put together a very simple quick start guide to help players get started with the game. It is based on the currently available features and will have to be updated frequently as we add new features or respond to player requests. Th…
The Early Access release is now live on Steam! We've been working hard over the last few days to get the savegame system replaced and implement the first 10 Steam achievements. Welcome to the the rise of the Cro-Magnon, and the demise of the Neanderthals. Hope…
For those of you who enjoy the hunt for Steam Achievements, we're happy to announce that we've added the first ones to the game. More will follow as we continue to add content to the game, but we've settled for 10 achievements to be in place for our Early Acce…
We've decided to scrap the troublesome save system and create a new one from scratch, in order to be able to keep our release date. The new savegame system will be based on somewhat different principles and save only the data that's really needed (whereas the …
Some issues with the save game system have been raised and we're working to resolve them. We've discussed publishing a version of the game early, without the option to save to let people get a feel for the game, but have decided against it for now. Since the E…