Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 4 · 4 user reviews · Live from Steam
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In a synthwave-inspired universe, achieve the best possible scores by avoiding obstacles in your path. Control and skills will be necessary to complete each level.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (4 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
improvement and modification of the interface.
GMH-Good Morning Human has been selected to be part of the BIC Festival Online! It is a great pride and pleasure to see GMH-Good Morning Human selected from so many candidates by such a prestigious event. The BIC Festival (Busan Indie Connect) is a major event…
Important update following various player feedback. Different graphics improvements to make certain gpe clearer. Fixed some minor bugs. Examples of modifications: Pickups of the game before and after modification. Players found them too threatening. Shield man…
The demo finally becomes available in 23 languages: -French -English -Italian -German -Spanish - Spain -Dutch -Portuguese from Portugal -Bulgarian -Simplified Chinese -Korean -Danish -Finnish -Greek -Hungarian -Japanese -Norwegian -Polish -Romanian -Russian -S…
Exciting news from GMH-Good Morning Human! Dear human slaves, The public demo is now available! You can download it directly from the Steam store page! This demo is not completely representative of the final game, but I put all my computing power into making i…