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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
A new update for pre-release XENOGROVE players has been released. SIZE: This build, primarily, is a move to a new build pipeline which will result in faster and smaller builds. The new build now has a total size of about 2 GB, 1/2 of the previous builds and ne…
An update for XENOGROVE has been released. VISUAL IMPROVEMENTS: There have been extensive shader reworks for performance and visuals all around. Rocks and Mushrooms now have better subsurface scattering effects. Foliage no longer shows black squares when far a…
An update for Xenogrove has been released. USER EXPERIENCE: Many changes have been made to make the game more straightforward and less confusing. Examples of the kinds of changes made: -When rescuing villagers, your score for that dungeon now increases at that…
An update for XENOGROVE has been released. World Polish: Certain areas needing some TLC have been cleaned up, like the Lake town and the small lake west of the hub. Anti-Cheese: Countermeasures have been deployed to prevent players from simply standing on the …
A hotfix for XENOGROVE has been released. -Stone Core and Shell Core not properly apply damage over time and knock back enemies, respectively. -holes that could be tough to get out of have been patched in the hub area. -Terraformer Parts that you can premature…
An update for XENOGROVE has been released. This is a big one! VISUAL AND LIGHTING OVERHAUL: Lighting should now be more natural looking overall. Dungeons now have discrete lighting themes that can be applied to individual dungeons or visual styles (more on thi…
Hello all, I know it's been a bit longer than usual for a build to come up, but fear not, it's on the way shortly. Development has been extremely active and this next update will be a lot bigger than previous ones, hence the wait. We think it will be more than…