Last 7 days
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94% positive of 390 · Very Positive · Live from Steam
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A light-hearted FPS. Jam-packed with 15 missions, each with a different theme. Take out various targets, everything from trains, cars, to bombs and helicopters. Everything EXCEPT people!
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 94% on 2026-11-01 → 94% today (390 reviews)
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
The following bugs have been fixed. There is a case that you can get the achievement even if you do not meet the conditions in Mission 14. There is a case that the specific effect remains after mission 15. Minor corrections to character and gun illustrations. …
The BGM used in Mission 2 and Mission 4 was purchased at Unity Asset Store, but it turned out that it is not clear whether the seller has the rights to these two musics. So I replaced these musics. If you are already playing, you will feel a lot of discomfort …
I have fixed a critical bug in mission 7 of Speedrun mode. This bug still had counted time after complete mission 7. Due to this bug, the skill acquisition time in mission 7 had added to the mission 8 time. I am very sorry for the bug affecting the Speedrun sc…
There is a critical bug that the timer don't stop in end of mission 7. I'm really sorry and I will fix this bug soon. Please wait Ver.1.5.2.
In Speedrun mode, there was a big advantage that you can skip the walking scene by using RESTART of ESC menu in mission 7 and mission 13. In this update, it has been corrected to automatically skip the walking scene without using the ESC menu. We apologize dee…
I apologize about Speedrun mode. There is a advantage using ESC Menu in Mission 7 and Mission 13. If you use RESTART in Mission 13, walking scene can be skipped. I watched the Speedrun video that using this, so I thought everyone know this technique. I'm sorry…
I've added speedrun mode. You can play after all mission completed. And I fixed bugs.
"Use of skill", "Gravity of Bullet" and "Wind of Mission 15" are able to turn on or off. You can change these options in mission select after you complete all missions. And I fixed bugs.
I've fixed a hand shakes bug. When using a gaming display which has over 60Hz refresh rate, hand shakes was more affected. It means that people using such a display played more difficult than I designed. I didn't test over 60fps situation, so I am truly sorry …
I've updated the game to support three languages. Simplified Chinese Traditional Chinese Korean
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.