Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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75% positive of 4 · 4 user reviews · Live from Steam
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Action Card Football takes the concept of American football & applies it to a turn-based, card-focused strategy game format. Coach one of four unique teams to victory against either the single player AI or online against your friends.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 75% on 2026-11-01 → 75% today (4 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
-Added 4 new teams. They can be modified by changing the files in the Action Card Football\Action Card Football_Data\StreamingAssets\teams directory. Changes will transfer in multiplayer games. (Check out the ReadMe.txt file in the SteamingAssets directory for…
-reworked Northern player cards -initial work on reading in player generated *.csv files to change team & play parameters (checking to make sure player generated parameters adhear to the same rules as the current teams & make sure two multiplayer games will on…
-Added "away" team jerseys. -Fixed up card text so that lines are no longer hidden. -New card upgrade system. You have to earn card upgrades by winning stats...look for the stats with the stars to earn them. -Fixed bugs that could allow two multiplayer games t…
-added steam achievements -Added "AI Mode" - activate with "a" and AI will take over your play calling. -fixed card "Shed Block" sticking around unless there is a opponent card to nullify. -fixed card "1st down machine" to fire off if you get a 1st down with i…
-Fixed client camera not being reset on FG failures. Added play clock option of 80 seconds (as well as default 40 seconds & off) and multiplayer propagation. -1st stab at season mode. 6 games season progression, between games 4 players will come to you with a …
Strange things are afoot in steamgamesland. A powerful new force has begun to show its face on Western shores. Hailing from the tiny island nation of China, a wave of intrepid indie developers are shaking off a variety of undeserved reputations and delivering …
-Added roster page functionality so that you can see how the player roster cards will interact with the various plays in the team's playbook. -Difficulty slider & play clock timer activation options now saved. -Added a save/resume game on exit/enter single pla…
-Added roster page so that user can customize the teams, changing trigger cards for each football player. -Roster changes propagate in multiplayer games -Now saving config data in a directory based on Steam User ID, so that games shared on the same computer by…
-Press ESC to pause game in singleplayer -cleaned up (and fixed ) stats that were displayed or compiled wrong. -Added longest run and pass stats -added a Stat reset button
-190 Steam Stats added, most of which work. Added a new Stats page to track progress. -Reworked the main menu UI. -Fix Gunslinger card graphic. -Fixed Multiplayer selecting random play for you if opponent wait until play clock runs out.
-Reworked all offensive trigger cards with eye towards combo strategies -Maybe single player AI much smarter. (will pick upgrades, will select from among best statistical plays) -Added play timer. -Prevent random multiplayer games from connecting if version mi…
-Added particle effects (but not sound yet) to the ball carrier (explosion when tackled, catches on fire when going for a first down) -Background color behind team names changes with team. -Added sounds for game events (TDs, INTs, etc) -Fixed a bunch of minor …