Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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90% positive of 32 · Positive · Live from Steam
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Aegis Legends is a PVE competitive tower defence game crossed with an action shooter. Play alone or with up to 3 others to achieve the highest survival mode scores or play one of the ever growing list of competitive mini games!
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 90% on 2026-11-01 → 90% today (32 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
This update is to address Unity security update CVE-2025-59489 and to bring some small bug fixes, mainly relating to FPS.Please note, if the game appears laggy or poor performing, check the maximum FPS setting in the main menu. It defaults to a low FPS to save…
Hi everyone, Apologies for the delay in this update. This update is a small one which adds the ability to limit the maximum FPS of the game which will hopefully help a few PC's from working harder than they need to for a smooth experience. Note: You can only s…
Small patch today. This one has some quality of life features and a buff to evolved grenade towers. Patch Notes Game name is now optional, by default it will create a lobby with your steam name if not specified Updated graphics recommendation for first time la…
Today we have updated the game with a few small fixes which include: * Buttons no longer retain focus once you have clicked them. This prevents accidental double pressing the button. * Renamed "EXIT MULTIPLAYER" to "MAIN MENU" on the lobby screen to avoid conf…
Summary We have noticed that for quite a number of years now that the Streamer vs Twitch mode was very rarely ever used by players and yet it added a great overhead on development. 99.9% of our players play the traditional game, rather than challenges or Twitc…
Summary We've improved the aiming under certain circumstances, along with several backend service improvements. On certain levels, when the cursor was over some trees, it would not allow you to shoot as you wanted and would instead show the selection cursor. W…
We've renamed the game from AegisM to Aegis Legends. Why have we done this? There's a couple of reasons, the main one being that people were either pronouncing the game incorrectly and couldn't find it. We have seen that people have invested many hours into th…
We've now updated the graphics for the tower build buttons so that they now have full colour and detail, rather than basic temporary placeholder buttons. They will remain grayscale until you can afford them. Once you can afford them they will fill with colour,…
Grenade evolve added to the game We've completed the last evolve in the game which is for the grenade tower. This evolve makes the tower fire cluster grenades whereby the damage is split between each grenade. The amount of grenades increase as the tower level …
New features - client network replication We've introduced a new feature that allows you to adjust your network replication speed. We always recommend that the person who creates the lobby has the best internet and PC possible to avoid issues however there is …
We've added path markers In the countdown stage of the game you will now see a visual marker that displays where enemies will run. Each lane has a different colour so that you can see exactly where they will go, even if the lanes cross each other. Bug fixes an…
Headline After months of hard work and waiting, we're finally ready to release the new graphics update along with Forest 9. This is now the third complete rework of the games graphics (there's still thoughts around the desert levels) over the 11 years of devel…
New Website =========== Link to website: https://www.aegis-m.com A couple of days ago we updated our website to what we call version 2. There is a lot more ideas that we have to implement but some key changes that we have implemented in this update are as foll…
Patch Overview ================ In this patch we have done extensive testing and checking to bring the evolved machine gun tower a viable option that can be considered in any build. When going through some code we've also identified some performance related ch…
Making things more stable In todays patch we've fixed a few important bugs that somehow flew under the radar. Some of them were quite tricky to find but we've caught the ones that have been reported in Discord so hopefully we're back to a stable state. What's …