Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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76% positive of 17 · Mostly Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Ever wanted to design, build and manage a café on your very own home computer? Really? OK then... welcome to HIPSTER CAFÉ. Make stupid food, serve it on a skateboard, and impress your friends by drawing in your coffee.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 76% on 2026-11-01 → 76% today (17 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hello! I've just set the latest Early Access build live. This one includes a bunch of changes and fixes suggested by our players in the first week of early access. Employees now have a chance to level up their skills when they do a task. It still takes them a …
This is just a quick update with some important bug fixes discovered by our players in Early Access. Staff tasks should get less easily confused after selling or moving the equipment. Microsoft C++ 2019 Redistributable should now install if you don't have it i…
The latest version of the demo is now up! Thanks again to everyone who have provided feedback on the demo, you're awesome! Here are the latest changes based on your feedback: Improved placement logic based on player feedback. The 'entry point' for the differen…
Hey all, I've just set the latest patch of the demo live. This one addresses some bugs and some user feedback from the past few weeks. Latest changes: You can queue up research now by pressing Shift + the stuff you want to research. You can also add more of th…
I've just set live another patch. This one should take care of a lot of the bugs related to the tutorials. As well as these changes to the gameplay based on player feedback: Hipsters will now use the same entertainment item twice, if they have more than one of…
Steam Next Fest is about to begin. If you have a friend who you think might enjoy Hipster Café, please send them a link. The more people that try it, and the more feedback I get on the game, the better it will be in the long run. I've just uploaded a patch con…
Hello Everyone, I've just set the latest build live containing a big bunch of bug fixes for things reported by players. As always, thank you so much to everyone who have sent in comments, bugs and suggestions. You're awesome! The main fixes in this build are: …
I've just set the latest build live. This one includes a whole bunch of fixes to the staff equipment, including new animations for some of the equipment that didn't have them. The staff equipment now has a much bigger impact on how fast the staff will perform …
I've just set the latest version live. This build improves the loading times to get into the game as requested on the forum. It also focuses a lot on quality assurance, fixing lots of bugs and making small improvements that have been reported by players. Loadi…
This update is focused on improving the Latte Art portion of the game and other small improvements based on player feedback. First of all the settings for the brush should be a bit better by default now, with a bit lower liquid speed and smaller brush by defau…
Since launching the free demo of Hipster Café in Steam Next Fest in February, we've had an incredible amount of invaluable player feedback. We want to keep working with our players to make sure the game is the best it can be, and we think the right next step f…
Over the past few weeks we've had the free demo available and the player feedback from that has proven invaluable in improving the game. However it's also clear that the game is not yet fully balanced and polished. We want to continue to work with our players …
The latest version of the demo has just gone live. This build focuses on fixing bugs, and updates the starting tutorials with the changes that have been made to the gameplay over the last few months. This type of update maybe a bit less sexy, but it's importan…
I've just set live the latest build of the Demo. This update focused on making sure it was more easily playable on a range of computers, as well as performance and bug fixes. The game uses a dynamic form of lighting that bounces the light around and traces ref…
The latest build of the demo is now up! Thanks again to everyone who have provided feedback on the demo so far! It's really great to get this kind of response, you're awesome! Here are the latest changes based on your feedback so far: Added an audio + visual n…
Steam Next Fest is over, and we want to thank everyone who played our demo! We got a bunch of feedback and bug reports through the online feedback form as well as the in game feedback form. Thank you so much to everyone who contributed. Also huge thanks to eve…
Join us for another opportunity to tell your friends that you knew about this game before it was cool. There will be: Stupid food served on shovels and in dog bowls. Poor Latte Art Kooky furniture
Is that a top bun scandi hipster I see? Yes, but it's also our developer, playing the game which includes top bun scandi hipsters. The metaverse is real. Come join us for a live developer stream. Ask real questions such as 'what is your favourite colour'? Help…
Right, that took a while, but it's time for Steam Next Fest, and finally a public playtest of Hipster Cafe. There are still bugs, there is still balancing changes happening, and we will be incorporating feedback from players, but the demo is here and it's play…