Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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50% positive of 10 · Mixed · Live from Steam
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Trail Breaking is a First-Person Adventure/Puzzle game set in multiple fantasy worlds. You unwillingly get drawn into an ancient magical portal to another realm. Solve puzzles and survive danger to find your way back home.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 50% on 2026-11-01 → 50% today (10 reviews)
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hello all, Just uploaded a small update to address a few issues. - The Twisting Hall in the Dungeon Area. There had been some reports of it being black after a certain point in the hall making it impossible to see anything. I believe I have found the issue. Th…
Yes, there is an Easy mode now. This will 1/2 all damage taken, including fall damage, and double the amount of healing from potions. Stuff that is intended to insta-kill a player will still do so, including falls from great distances. I’ve also added a couple…
Hope to have the next update out this week. Adding key bindings for keyboard only at the moment. It has caused some issues with the gamepad controls which i have to clear up still. Also adding an "Easy" mode. This will 1/2 all damage in the game except for dam…
Hello all! Autosaves have been added to the game now. You can still save manually if you'd like. The play button on the title screen will continue from the latest save. You can choose to load from the autosave or player save in the in-game main menu or during …
I wanna thank my Beta testers out there for helping test the game and letting me know what is not working properly. I will be ending the test this Sunday around noon so I can get the game in full release mode. I have been changing things along the way so hopef…
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