Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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75% positive of 8 · 8 user reviews · Live from Steam
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Traverse the fractured scapes to test your skills, uncover the stories of the ancients, or explore the mystical world around you in search of secrets.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 75% on 2026-11-01 → 75% today (8 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hey guys, So we had an issue where the game wouldn't run in Steam for some people and tried to open in a new app or it would try to do that each time a new level loaded and take over your audio, but it should be fixed with this patch. Sorry for the frustration…
Happy Friday! We've got a small(ish) patch for you with a few fixes and features requested by the community. Nothing major, but for anyone who prefers snap turning it can now be enabled from the menu as well as reloading from last save pole location. For anyon…
Hey everyone! Evidently the Oculus patch had an effect on Vive users, this is fixed now. Along with this fix, the movement system has changed based on feedback from you guys. The face buttons are now touch sensitive, strafing capable, and you can run twice as …
We've got our first round of fixes and improvements here for you guys thanks to your valuable suggestions and bug hunting, so as usual let us know what you think of the changes! Patch notes: - Added the option to use 'controller forward' movement in the menu -…
Hi guys, First of all, big thanks to everyone supporting Etherian, and we hope you're enjoying it so far! Since launch we've had some really great feedback, and so we decided to make a quick list of things we've already got planned for the full release and a f…
Hi everyone! Long time no see, this is Ally here with a few quick updates. First of all, we've made some changes to the snap turning system so that it works a whole lot smoother and offers a 30 degree rotation. We always recommend playing in standing if possib…
Hello, it's Ally from the dev duo here! With a recent surge in new players I just wanted to open up the conversation again for feedback. We haven't made many recent updates but that doesn't mean we're not listening, and your input not only helps us improve Eth…
Exciting news - Etherian has been nominated for Best Digital Game at this year's Design and Game Awards! We're very excited just to be nominated, but we could use your help. If you played Etherian and enjoyed it, or even if you just want to put your vote in an…
So here we are, a week past launch, and though it's been nice celebrating we can't wait to hear what you guys think. Etherian has changed much since early access, and whether you're a new player or you've been with us since then, your thoughts can still be put…
Long time no update guys, but do we have a big one for you now: we have gone gold! Not only that, but we've got a shiny new launch trailer ready with a release date and everything - and guess what? It's soon! Nov.8th we will be releasing from early access, and…
Just in time for the Steam Summer Sale, we want to welcome you to the world of Etherian! Thanks to a little help from our friends we got our hands on an Oculus and added support for the Rift. You will require a 360 degree setup and touch controllers to play, h…