Last 7 days
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78% positive of 23 · Mostly Positive · Live from Steam
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Project Myriad is a tower defense strategy game. You build towers on a map of hexagons that will attack and defeat oncoming waves of enemies. Towers can be upgrade and some have varied upgrade paths. The goal is clear as many waves as possible. How far can you get?
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 78% on 2026-11-01 → 78% today (23 reviews)
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No authorized Steam key store lists this game right now.
Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Bug Fixes The level tiles should now correctly display their tooltips. New users will be able to select their language at startup now, instead of the game defaulting to Italian. Manta Level now has the freeze tiles it was supposed to have instead of the fast o…
Bug Fixes Hiding tips on the pause screen will now remove them until you turn them back on. Button mouse over and clicking should now happen in the full area of the button, and not miss the edge by like 5-10 pixels. Fixed the little mouse level having an extra…
High Scores have NOT been cleared. Any score achieved on the previous standard or random modes will go towards your normal difficulty wave scores. Any score achieved on the previous traditional mode will go towards you easy difficulty wave scores. Bug Fixes Re…
Hello! I would first like to thank everyone who has purchased the game. I truly appreciate your patronage. The main purpose of this post is to just communicate to everyone that just because I have officially launched the game doesn't mean I am done with it. My…
Thank you to everyone who played the game in early access. I feel confident that the towers and enemy health will provide compelling and fun game play as they are right now. Time to launch! New Content! The Final 5 Levels Have Been Added Space Pistol Break it …
Bug Fixes Enemy pathing will be more predictable, efficient, and accurate. Enemies will now forge their own path if the primary path is changed/shortened instead of darting accross holes in the map to re-align themselves. However if you block an enemy in they …
Hello! I want to first say thank you to everyone that has supported me over the years. Since I have released Project Myriad 2, available here: https://store.steampowered.com/app/1837530/Project_Myriad_2/ I have decided to make Project Myriad free to play. No a…
Hello! Version 1.3 is live! There are so many changes I didn't do a full patch notes but here are some highlights. 1) Full Visual Revamp! 2) New Levels and a new teleport tile! 3) Tweaking to pathing, hit boxes, targeting and all the AI that makes the game run…
Hello! It's been a long time but I've decided to give Project Myriad the update it deserves. Version 1.3 is coming soon! There will be more news in the coming weeks but just a couple things to look forward too. -Graphical overhaul. It's been a while coming but…
Hello! I just wanted to post an update here to share what I have been working on. First of all I have been working with an artist friend of mine on a new project which has launched in early access. Cardinal Conclave. Please check it out in the link below. http…
First of all thank you to all the additional users that now own Project Myriad. My goal has always been to make the best tower defense game on the market. I have been debating with myself on where to go with this game from here. I have ideas but my concern is …