Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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75% positive of 282 · Mostly Positive · Live from Steam
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Found a company, spread fake news, start riots and become immortal. In this cyberpunk management sim, wealth is power and corporations are king. Can you monopolize the globe and build a corporate empire that will stand forever?
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 75% on 2026-11-01 → 75% today (282 reviews)
No authorized Steam key store lists this game right now.
1 item on Steam, newest first.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hi everyone, there were a few bugs and tweak suggestions people reported after the recent Automation Update. Patch notes: If the mutant crisis ends but you never picked a side, you'll still be able to conclude the event chain. The climate taskgroup will stop a…
The free Automation update is now live! What fun improvements does that entail? https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32341151/993ed88d014104896d1ea394713dbcc395576cf4.jpg New mechanics for workers! They'll demand higher pay, espec…
Hi all, I’ve been working on a free update for Spinnortality: "Automation". My goal is to fix some balancing issues in the mid-game, and in the process add another layer of mechanical richness. What can you expect? Launch products, push media and change laws a…
Hi, just a quick update. You can now mouse over Public Opinion to see what's changing it, a feature that's been requested since, like, forever! Yay! Patch notes: financial projections will now take moon costs/profits into account "earnings" product tab in nati…
Just a few bug fixes here. Highlights are: no more tsunamis on the moon, and there's a new graphics mode for those who got a totally black earth (it's because some shaders aren't supported by their graphics cards). Full patch notes: UI: Politics pie chart now …
Duskpunk, my latest game, is finally out on Steam! I'm doing a massive sale, of both my other games, to celebrate!Duskpunk is a tale of hope, grit and survival, where life and death hang on a roll of the dice. Will you join the ranks of the powerful, or spark …
Hi everyone!! At long last, Clockwork Bird (AKA me, Jamie here!) has officially announced my next project: gritty survival RPG Duskpunk.Inspired by tabletop RPGs and narrative adventure games like Citizen Sleeper, Duskpunk is a game of hope, grit and survival.…
My new cyberpunk game, "Silicon Dreams", is out now - and to celebrate, Spinnortality is 30% off on Steam! "The best Blade Runner game that we've gotten in years" - TheGamer.com "Silicon Dreams" is a narrative cyberpunk thriller about interrogating rogue andro…
My new cyberpunk game, "Silicon Dreams", is out now - and to celebrate, Spinnortality is 30% off on Steam! You can grab the new game here. What’s it about, you ask? Three words: tears in rain. "The best Blade Runner game that we've gotten in years" - The...
Followers, fans, and fellow cyberpunks! Since Spinnortality came out I’ve been working on another cyberpunk game: Silicon Dreams. It’s launching on April 20th! It'll be available through Steam for Windows, Mac and Linux. Here's the trailer! If you'd like to kn…
Just a quick note: as you'll have guessed from the title, Spinnortality is now available in Turkish! The folks at Games in Turkish have been working hard to bring the game to their native language, and I'm only too happy to see it reaching a new audience! We'r…
To celebrate our next game, "Silicon Dreams", being halfway through its Kickstarter, we're putting Spinnortality on sale at the lowest it's ever been! https://i1.wp.com/clockworkbird.net/wp-content/uploads/2020/04/SiliconDreamLogoFinalv6_Medium_subtitle.png Wh…
I'm James, the developer behind "Spinnortality", an indie cyberpunk management sim. I'm excited to announce that I'm returning to the cyberpunk genre with "Silicon Dreams", an interrogation simulator inspired by Blade Runner. The game is on Kickstarter right n…
Hello devoted Spinnortality players! I’m stoked to be announcing that I just finished localising Spinnortality into French! If you have friends who would enjoy this game but don’t speak English or German, now is their chance to control the course of humanity i…
Hi everyone, The soundtrack for the game is now available, along with some behind the scenes stuff that may be of interest to you if you want to know how/why the game got made: Scans of my handwritten notes while making the game, from its initial conception (a…
I have cancelled February. Today, and tomorrow, and most of the next two weeks, do not exist. It has been that kind of month, and I don’t think I’m the only one. Please purge responsibly, everyone. Don’t guillotine anything I wouldn’t g…
Hi Spinnortality players, I just wanted to let you know that every game-breaking bug that's come to light since launch should now be fixed in the latest version, v06.02.2019. There's still a long list of other bugs, as well as tweaks and features I'd like to i…
Hi everyone, Spinnortality is out now! Technically it was out about 18 hours ago but suddenly I had a bajillion things to do come launch, so this update is a little tardy. What is Spinnortality, I hear you ask? (Well, not all of you - some lovely people have b…
In the future, nothing will be able to escape the clutches of transhuman capitalists – not even management sims. That future is about 6 hours from now, when Spinnortality comes out on Steam. It puts you in charge of a company attempting to take over the …
Hello! Just wanted to let you know that cyberpunk management sim Spinnortality is launching on February 1st! You can see the announcement trailer on the game's Steam page. This has been a long road for me - this game's been in development for over 3 years, and…