Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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66% positive of 21 · Mixed · Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 66% on 2026-11-01 → 66% today (21 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
This update gives the menus a decent tidy (though still lots of work needing doing there) Adds a new level (Mesa, A gigantic but fairly empty level) And fixes a bunch of issues (Thanks parkerlreed for the feedback via discord) Still a long way to go!
The new version is now live, with several changes: -Optimisation, particularly in game startup -Now using latest stable unreal engine (4.21) -Linux Support! -Lighting upgrades, in the headlight, and testing out realtimeGI in a couple of levels -various minor f…
Achivements are now setup and working - can be seen here Friends now have a small marker over them in multiplayer, to make it easier to find each other and stick together. The next-checkpoint arrow has been made sleeker, and less blinding on a level with lens …
Steam invite support implemented - you can now invite friends using steams UI. To start a multiplayer game, you must use the "net" menu from the main menu, then press host. Clients should remain connected even if the host returns to the main menu to change lev…
Multiplayer has been refined (but still has lots of room to improve) Every level has been played through, and tweaks made to make them more playable/challenging/fun. What do you want to see changed next? Check the community thread over here
After much hard work, Both online and split-screen multiplayer are working - though could do with wider testing. There is still a little more polish to do before early access goes public, but hopefully it can happen sooner than planned! Other recent changes in…
After much hard work, Both online and split-screen multiplayer are working - though could do with wider testing. There is still a little more polish to do before early access goes public, but hopefully it can happen sooner than planned! Other recent changes in…