Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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83% positive of 12 · Positive · Live from Steam
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Fight demons, creatures, and criminals while exploring vivid and surreal dream worlds. Discover the dark past of anti-hero John Lazarus in this first episode of a multi-part VR horror action-adventure.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 83% on 2026-11-01 → 83% today (12 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
We've been busy trying to fix some of the bugs included in the launch! -fixed floating gun slide behavior -fixed game hanging and broken menu when completing arcade mode -fixed keys flying away and not respawning -fixed bug where shark could not kill player -m…
We've been busy trying to fix some of the bugs included in the launch! -fixed floating gun slide behavior -fixed game hanging and broken menu when completing arcade mode -fixed keys flying away and not respawning -fixed bug where shark could not kill player -m…
Holy crap. We're getting close to launch... Friday March 7th, John Lazarus: E1 goes on sale with a 30% launch discount for $6.99! Changes in this update: -Added option for touch or press style smooth motion and snap turning. -Added arcade mode. -Added hardcore…
Holy crap. We're getting close to launch... Friday March 7th, John Lazarus: E1 goes on sale with a 30% launch discount for $6.99! Changes in this update: -Added option for touch or press style smooth motion and snap turning. -Added arcade mode. -Added hardcore…
Hey All, definitely see all these reports of the game being buggy and we're working on patching as many of these bugs as possible! However, I encourage anybody who is serious about wanting to see these bugs fixed, to please file a bug report here: http://steam…
Hey All, definitely see all these reports of the game being buggy and we're working on patching as many of these bugs as possible! However, I encourage anybody who is serious about wanting to see these bugs fixed, to please file a bug report here: http://steam…
Go ahead, treat yourself. The 30% launch discount will only be available for a limited time. For the same price as a matinee movie ticket or an extra value meal, you can buy yourself 60-90 minutes of virtual reality experiential horror and wonder... and that's…
Go ahead, treat yourself. The 30% launch discount will only be available for a limited time. For the same price as a matinee movie ticket or an extra value meal, you can buy yourself 60-90 minutes of virtual reality experiential horror and wonder... and that's…
We will be doing a quick round of beta testing before sending out review copies. Beta testers will be given the full game early to test and will be able to keep a copy of the finished game for free. Same for reviewers. This is a limited beta as we are only loo…
We will be doing a quick round of beta testing before sending out review copies. Beta testers will be given the full game early to test and will be able to keep a copy of the finished game for free. Same for reviewers. This is a limited beta as we are only loo…
Smooth motion has been added! It's controller-based not gaze-based so you actually go in the direction your thumb is pointed. Been busy getting as many bugs out of the game as possible before release- I'm convinced native VR games are way harder to debug than …
Smooth motion has been added! It's controller-based not gaze-based so you actually go in the direction your thumb is pointed. Been busy getting as many bugs out of the game as possible before release- I'm convinced native VR games are way harder to debug than …