Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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87% positive of 221 · Very Positive · Live from Steam
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Caveblazers Together is an online multiplayer mod for Caveblazers - team up with up to 3 friends on your adventures!
Live data from Steam, tracked by SteamPlayerBase.
Does not work on Steam Deck. Results from Valve's own testing.
No authorized Steam key store lists this game right now.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 87% on 2026-11-03 → 87% today (221 reviews)
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
I regret to inform that a good version number has to be used for a bugfix. Supposedly fixed a mystery crash when custom mode is enabled by updating GameMaker. You can now add arabic_combo_digits=1 to settings_mp.ini to use non-Latin digits for combo effect dis…
Since the netcode update, a few people reported gradual connection quality degradation, which I was able to narrow down to a logic anomaly related to packet loss. This update fixes that, along with a few more tweaks for the system.
- Fixed a crash when starting with both `/startmode quick` and experimental weapons, for real this time. Turns out it was a GM bug. - Fixed a crash when upgrading a Tomlock while using a language where Tomlock name does not have 2 spaces in it. - Fixed some it…
- Fixed arena pack cards not fading out as they fly out of screen - Fixed a few challenges missing icons - Fixed Custom Mode traits persisting when disabling Custom Mode - Fixed a crash when starting with experimental weapons not at level 1 (such as via /start…
Fixed a hard crash when opening a card pack Fixed a hard crash when getting a card with Deck Builder Fixed a crash when entering a custom mode name Fixed a crash with spear trap gauntlet Fixed a crash on saving settings Reverted to GM runtime 2.2.2.326 in hope…
This very specifically fixes the various "unable to convert string" crashes.
Important This version updates CBT to the current version of GameMaker Doing so fixes the infamous "game running at wrong framerate" bug. I also updated both the Steamworks integration and shared bits of netcode, which might have some minor positive effects on…
Most importantly, this updates the shared bits of netcode - for example, if your connection is a little spotty (packet loss), the game should now hold up much better. There are also other minor improvements and fixes (e.g. timing out if a person dropped out of…
This update brings CBT up to date with Definitive Edition update. This is not very thoroughly tested (to be more specific: I did two full runs with someone and then tried spawning a bunch of new items to make sure they don't crash the game), so there might be …
Fixed "heal before bosses" modifier crashing the game in CBT. Fixed a bunch of localization tags not applying correctly in CBT. Common CBT strings can now be translated. This covers CBT menu, the few CBT-specific option menu items, and help lines for chat comm…
There seemed to be a bit of confusion over what languages the mod supports. The mod uses the same language file format as the base game, and comes with the same set of languages (sometimes slightly out of date). Any custom translation can also be loaded into t…
I'd like to thank everyone that helped to test the mod during it's year of development. Tell your friends, and have fun!
As it turns out, the earliest possible release date starts two weeks after both store page and build are approved, so me setting planned release date at the time of submitting for review was a bit of an oversight https://steamcdn-a.akamaihd.net/steamcommunity/…