Last 7 days
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Fixed various crash bugs that stopped people from finishing the game (showstopper) UI shows remaining lifetime for summoned characters now Summoned characters disappears after spell's duration ends (no corpse) Fixed keyboard scrolling in exploration mode Chara…
Fixed charge attack corridors on blocked fields Minor UI improvements Assigned correct sound for tombstone in swamp Added character condition information to tool tip Fixed culling of characters and board fields intersecting the screen border Skill descriptions…
Changed placement of tool tips to fix overlapping upscaled mouse cursors Added additional information for armors (Max DEX bonus, Arcane Spell Failure Chance, Armor Check Penalty) to the item UI Fixed wrong ability modifier calculation in dice rolling mode on c…
In the weeks since the last update, we’ve been hard at work designing quests and locations. And to make sure that our quests are as good as they can be and offer the highest possible degree of reactivity towards the player character, we’ve also improved our di…
Finished Map As you may remember, a map painted by the talented Francesca Baerald was our first stretch goal. Today, we can proudly present the magnificent outcome. Francesca delivered a masterpiece of a map with a huge number of details and a high density of …
It’s been a while since our last update. We’ve been hard at work designing maps and writing quests – and finishing up the combat demo, which is taking us longer than expected. The main reason for that is the combat demo’s scope: rather than just giving you an …