Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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0% positive of 2 · 2 user reviews · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Tactical multiplayer shooter built from the ground up for VR. Team up with other players wielding a wide array of realistic guns, grenades and melee weapons in Hunt or Hostage mode. Winning takes strategy and teamwork as you fight through rich interactive environments.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 0% on 2026-11-01 → 0% today (2 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32925203/9900cc23cdafe9fd62936837f1139122bc1b4d25.png Updates to main branch are: Minor improvements to controls- Fixed the jump button on oculus also being the slide forward button Return To L…
New patch is live: Updated all collision- Maps should be more forgiving with reactive physics like guns and grenades, as well as more forgiving on what you can climb (more like Sorrow) Jump Button- Tentatively added, for VIVE its the right button on your non m…
New build is Live! -New LIV plugin fix to hide body mesh. Should work for both Oculus and Vive -Elevators in Mercy Medical -Updated collisions on Sorrow -RPG added. can be found the same way as traps -Grenade launcher added can be found same as traps -Misc bug…
Just a small patch I wanted to get out, while I continue working on the missions. Most of the work is under the hood with adjustments and optimizations, but the main things noticeable. -Tighter gun control, attemting to reduce the floatyness noticed in UE4 gam…
Thanks to feedback we did a ton of improvements and a few rounds of polish this week. I will be pushing these to the demo shortly, and will probably be the last update to the demo. Change list: -Slayer bots won't steal loot anymore -Reduced volume on gun shots…
-large cuts to replication cost on guns and general cleanup and improvements -fix bug where bots spawned in on hostage -force bot spawn on slayer if the user forgets to pick a team before starting the match -misc cleanup and minor other adjustments. Going to s…
Hey all, Gabriel Moss was kind enough to do a feature on In League! You can read the article here. https://vrscout.com/news/chatting-with-the-developers-of-tactical-vr-shooter-in-league/
In League is now in early access! There is a 40% launch sale in case you want to grab a copy for a friend too. Hope you all enjoy it and PLEASE give us suggestions, and bug reports so we can improve/fix the game fast. Thank you to everyone who has been real co…
Just updated the demo: -SLAYER COOP: Team up with friends or play solo while you wait and take on hordes of enemies as you try to survive (demo version only) -Better bots that look like the playable characters with variable weapons and better movement -Updated…
Just made the demo live! Hope to see you in game. Discord to meet other players: https://discord.gg/WS2QR7b This is beta, so please report bugs! What you get: PVP on one map in Hunt mode LIV support for VIVE Bots available A bunch of guns Some attachments Clay…
Here is a quick walkthrough on the basics for our upcoming demo. (sorry about the loud BG sound) Don't forget to join our discord to meet other players and report bugs! https://discord.gg/8SCcKcY https://youtu.be/Bgz1DpWDbfs