Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
97% positive of 34 · Positive · Live from Steam
Loading reviews from Steam…
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 97% on 2026-11-01 → 97% today (34 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
It is now easier to tell to what slot an equipment fits (such slot is now highlighted when hovering over an equipment) Fixed some typos in Guidebook and inaccuracies in Epilogue story The values in the Intelligence Test in the tutorial have been corrected If y…
- Crystal power bonuses from objects and events is now increased as the game progresses - Fixed a bug with the "Charge" skill that dealt the same damage on both level 3 and level 4 of the skill - removed an invisible obstacle in the 2nd room of the Scorched Fo…
- you can now exchange Crystallite at The Witch (2 Crystallite of one color for 1 Crystallite of another color) - an enemy is selected as a target automatically if it's the only one left (so you don't have to click it at the beginning of every move) - fixed so…
- fixed a bug where some slots were busy even though there were no items in them. This bug was caused by selling an item by dragging it on the "Sell" button. The intended way is to just click "Sell" button and then choose items to sell. - increased damage done…
- you can now exchange Runnic Eggs for Dragon Eggs at merchant (2 for 1) - changed icon of boots slot for the sake of consistency (trousers icon could be misleading) - adjusted difficulty so there shouldn't be difficulty spikes I've noticed that some of you ha…
After getting initial feedback I'm making some balance changes - reduced health and attack of enemies on later levels - increased number of potions available at merchant - decreased price of level 1 and 2 potions at merchant - increased starting health of the …
After 1,5 years of hard work I can finally anounce, that my game Mysterious Realms RPG is now ready to play! I think it's not time for long descriptions. Just have fun! :)
So after 4 weeks of testing almost every bug has been fixed. I've spent many hours tinkering with code to make the game most enjoyable and basing on feedback received, I think I succeded. There will be no delays - Mysterious Realms RPG is going live on 25 Octo…
Engage in unique Crystal-based combat you haven't seen before. Overcome events, slay enemies and empower your party to conquer the world of mystery. https://www.youtube.com/watch?v=FG4YLQBGY98
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31194223/e108bcfb01c2809d93fba4b04d9e20e054bcbb04.png The environment of all three zones have been finished. I also have almost finished creating all the regular enemies, events and equipment. …
Hello! I spent last two months on updating graphics, searching for proper icons and making city locations for the full version of the game. You can check these updates on the Steam game page.