Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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89% positive of 4,423 · Very Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
TaleSpire is a beautiful way to play pen and paper RPGs online. Bring your stories to life and embark upon campaigns together with your friends, regardless of where you are in the world.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 89% on 2026-11-01 → 89% today (4,423 reviews)
Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Changed: Mac, Windows (2 downloads)
Changed: Mac, Windows (2 downloads)
For weeks, nothing had left the Bouncyrock caves. The earth lay fallow, the animals were listless, the people. Troubled. But then, far below, a rumble. It was subtle, but clearly the machine within was stirring. Its' a very developer-focused release today, but…
To help those who have had issues connecting due to failed DNS lookups, we have added a fallback that TaleSpire tries automatically if the normal approach fails.We hope that this fixes a few more cases where folks were stuck with the spinning hourglass at logi…
We are getting tentative reports from people that their ISPs are no longer blocking TaleSpire. If you still have issues connecting, please reach out. We want to contact these providers to get this fixed.From what we can tell:Some ISPs have a built-in security …
We've fixed the physics bugs that were reported after the last release attempt, so we are back to give this another go! Please let us know if things act funky, but otherwise, enjoy!
Hello all!We've investigated the reports you've sent us since the physics release yesterday and are reverting the physics changes while we work on fixing the underlying issue.We're very sorry for the inconvenience and thank you all for the reports!
Alas, a couple of bugs made it through both our testing and the public beta week. This patch fixes a crash related to dice use (most visibly, switching boards with lots of dice in play) We'll be back with another patch for a non-crash issue with morphs soon.
Arriving on a new board should be a moment of glory!However, too often, we are forced to spend the next 20 seconds spawning the party. One creature at a time.No longer, my friends! Now we have group spawn. Spawn an entire folder of creatures in two clicks.Keep…
Hey! A simple but useful addition today. You can now initiate a teleport (shift-click by default) on any member of a group selection, and we will teleport the whole gang! We currently attempt to maintain the arrangement from the perspective you were in at the …
We accidentally shipped this in a previous release, but they deserve a little attention! Players now have access to an inventory bar just like GMs do. Currently, they can only store dice rolls there, but we will be expanding what else can go in inventories goi…
In this release, we've added the ability to search community creations by creator.Simply type a creator's name, click the little "Search for creators" button, and the filter will be added. You can then search by tag and name within that creator's works.We've a…
Hi folks. We've got our infrastructure’s deep massage is booked for tomorrow!TaleSpire maintenance starts October 20 at 8:00 AM UTC and is expected to last about 4 hours. The game will be unavailable during this time, so please plan sessions accordingly.Check …
We added tags to TaleSpire a long time after we released the ability to share miniatures. Due to the frankly astonishing number of creatures you all have created, there are a lot of creations that could benefit from tags to make them more discoverable. That me…
We are back with a bunch of random bits and bobs. In this release we have: Updated the copyright year in the main menu Fixed a super annoying bug where the Party-GM was not reassigned correctly in a bunch of cases (often around people leaving and rejoining the…
Hi folks, For some of you, TaleSpire is currently unreachable, and we are looking into why. For many, it seems that Xfinity (or a similar ISP) has flagged our `env.dicewillsuffice.live` domain as suspicious and blocked it. We are trying to find any leads we ca…
Last week, we went on a little bug-fixing run so for this release we have: fixed the fire ambiance audiofixed multiple instabilities in the vision limit system.fixed the stripy background on synonym suggestions not scaling with pill sizeadd a counter to the fi…
Heya folks! Today, the Physics and Batching improvements leave Beta, delivering some performance improvements and paving the way for many more. More visibly however, we have three fixes and a new tool! The fixes are: A fix that makes search keyboard shortcuts …
Today we release an update for TaleWeaverLite (our custom creature creation tool) to support emissive on creatures.This utilizes the until now unused Blue channel of the Metallic/Ambient Occlusion/Smoothness texture to make your minis really pop!Without emissi…
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