Last 7 days
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74% positive of 66 · Mostly Positive · Live from Steam
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Revulsion takes classic Doom and Quake style gameplay and combines it with a loot based shooter.This involves getting better and better weapons and armor as you climb toward the level cap. In addition to that, there is a large amount of potential loot that you can discover to help you along the way.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 74% on 2026-11-01 → 74% today (66 reviews)
Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
I did a lot of testing for this patch but I am not sure if it solves the problem yet. This should fix any issues with the random generated levels having doors that are locked when they should not be. I have tried multiple times in the past to address this issu…
Eloquencia has taken a large chunk of my time lately. Its a fully open world, multiplayer retro graphics rpg. Its a very different style of game from Revulsion. Its questing system is inspired more from Morrowind than it is for modern day rpgs and it involves …
So this patch is meant to address a few issues I promised to address earlier this month. Sorry for the delay. Eloquencia and lack of internet has been extremely distracting. This patch also makes some design changes as well. Doors should no longer cause huge l…
My internet has been down for about a week and its been absolute hell. During that time I have been absolutely focused on my next game Eloquencia. Eloquencia is a classical RPG with 2d pixel art graphics that I am currently developing. I have a lot of hope for…
New patch increases xp you gain for killing monster. This patch also fixes an issue where you can get to the new game plus by completing specific content early. https://open.lbry.com/@TheCastle:8/Revulsion2020-11-07-01-11-41:e In the video I show the hardest d…
So this month will mostly just be bug fixing and optimizations. I do plan to do another sale as well. Also there is a chance that I may be doing a sound overhaul for various things in the game. I have some connections now to get things like that in place. Eloq…
I know things have been quiet here lately but I plan to get a video out showing what I have been up to. I do plan to get a patch out for Revulsion soon and I also have some really big news for progress on Eloquencia.
This is a quick patch that addresses a couple issues. 1. lag spikes caused by breakable objects should be gone or greatly reduced. (The breakable geometry was causing the nav mesh to recompile) 2. Some sounds were not properly hooked up to the options menu.
This patch includes a host of changes and updates. It also includes an entire section of the game that is called "Open World" which is the first design flow for the game from when it was originally designed. This is about 5 hours of content that is now added i…
I have a strange issue right now where the game refuses to give you your starting weapon. It takes like 10 seconds rather than just doing it instantly. The bug only appears in a proper build of the game and not in the editor. Its very strange. Another bug I fo…
Revulsion progress is going well at the moment. Current progress. 2 of the monsters are optimized now. I plan to add some new variations of mobs in this content patch. (Not yet sure what) A good chunk of world assets have been optimized as well. New content is…
It feels really formal right now when I post this kind of off the cuff content here. I like things to be more simple and informal. Steam just makes me feel like its not the kind of stuff the platform is intended for. I am in a position right now where it is ve…