Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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71% positive of 66 · Mostly Positive · Live from Steam
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Jung's Labyrinth is a psychological exploration game that uses Jungian psychology, mythology, alchemical and dream symbolism in a series of active imaginations to map the process of individuation. Confront your inner archetypes, collect messages that other travelers left behind and reach your Self.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 71% on 2026-11-01 → 71% today (66 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Version 1.44 (2021-02-09) Changelog removed head-bobbing animation when walking - motion sickness in some players prolonged visibility of the skip text in cinematics increased the first audiolog interaction distance added player objective text in the Albedo be…
Version 1.2 (2020-09-13) Changelog added background music to Lover archetype added animations to stone indicator GUI added Vulkan API support for linux build (fog now works on linux) updated Aura fog to 2.1.14 audiologs now stop in cutscenes improved water sha…
Version 1.14 (2020-09-09) Changelog improved audiologs (bug with mute audiologs fixed; audiologs now play on loading screen too) fixed savefile bug in Nigredo (Caregiver+Child scene awarded only 1 stone) fixed subtitles to match spoken word exactly fixed posit…
Version 1.1 (2020-09-06) Changelog improved death camera (Rubedo) increased FoV (Albedo) disabled motion blur (Albedo) (helps motion sickness) added torch to Creator's door (better visibility) added linear unlocking for chapters (Load Chapter) added informatio…
My game is a part of the Czech and Slovak game's week! I will do a deep dive into the development process and describe every aspect of the game. Grab a coffee and come and watch me play my game, Jung's Labyrinth. recording of the stream:
Jung's Labyrinth now supports VR! If you ever wondered how would the labyrinth look in VR, now you can try it! You can play in VR by switching to the "virtual_reality" beta branch (right click on game -> properties -> betas). On Windows only. IMPORTANT!: Resta…
I am currently testing VR for Jung's Labyrinth (Oculus only). Would you be interested in being able to play in VR? Leave a comment in the discussion! edit: VR is now supported! https://store.steampowered.com/newshub/app/709710/view/2878320049177998679
I've fixed the bug that was breaking the Linux version of the game. I am gonna test it on Ubuntu 20.04 Focal Fossa and make it available to you in the afternoon. Also, I've had players complain that they cannot find the 4th door in Albedo level - the door has …