Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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85% positive of 34 · Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
GOD STARFIGHTER is a fusion of a roguelite and puzzle game. We're the dark soul of space invaders genre. Extremely challenging combat that is logic-based, innovative guns, equipment and enemies, tough choices and light humour - we have it all.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 85% on 2026-11-01 → 85% today (34 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Through all the summer, we've been diligently working. And now we're ready to present our biggest and most significant update - from this point on, our game is a puzzle, arcade, Visual Novel AND Roguelite. The goal of this new mode is to journey through three …
The first major feature this patch has to offer is further revamps of ship building system – now we’re sporting an easier to learn drag & drop system with bigger buttons and fancy highlighting. Learning to construct your ship well is a big but tricky part of o…
This patch contains a small but very significant step to the final release - it contains 1/6th of the game's tutorial. As the game's mechanics are of great depth, so are the learning requirements - there will be lots of tutorial scenarios, slowly but surely go…
This patch is quite extensive but there isn't a lot of notes to post here - mostly because it boils down to show, don't tell. Meaning that it's the patch with all the animations we've planned - now the game's screen is anything but static. Enjoy. Next on our a…
It's a minor update. Well, compared to the grand scale of pervious update anything would look small. - Fixed lagging when the game was played for a long time. - Fixed keyboard issues with swapped "ghost" weapons. - Minor Balance Changes - more basic energy Reg…
This patch is the biggest one we've had to this date. The changes are so numerous that they're almost beyond any attempts to recount them. I'll try, though. - New GUI: prettier, simpler and better organized. It should make a ship's assembly to be a much less c…
Ok, so our game is released tomorrow. Or today, depending on where you're living. As you may have noticed, there are some changes around here, let's explain them. Initially, project "X Caeli" was planned as a very hardcore roguelite/VN hybrid. With VN being ec…
OK, so once again we're pushing release date a bit forward - now it's February 1st. Of 2019. That's a very important addition to make when you're delaying your game several times. The reason is quite simple - perfectionism. We're just wanting to make animated …
In this patch the foes are rebranded into a Tarot-thematic and 12 new foes are introduced, including 6 Elite (Size 2x2) ones: - The Lovers: all Lovers but one are fully immune to incoming damage. Destroy that special one to make another one special. Love dies …
Now you can download combat demo from the store page - it lasts for five combats, featuring some very distinct and annoying enemy waves and some pregenerated sets of equipment to dispatch them. As it is always with our game, prepare to experiment & die a lot.
Now you can download combat demo from the store page - it lasts for five combats, featuring some very distinct and annoying enemy waves and some pregenerated sets of equipment to dispatch them. As it is always with our game, prepare to experiment & die a lot.