Last 7 days
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79% positive of 516 · Mostly Positive · Live from Steam
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Build a wooden fort, place your units, watch the mayhem!
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 79% on 2026-11-01 → 79% today (516 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hello everyone! Time for another update. In this update I am adding mines and a few turret types. They cost "block currency," the same currency you use for blocks and structures. They also work the same way that blocks do, so if you don't have any units left, …
Hello everyone! It's been a while since the last update. I've been busy with some personal things plus I had some difficulties with some of the added features, but here is another update. First, I'm introducing block materials. Instead of only wooden blocks, t…
Hello Everyone! Hope you are all having a good start to the new year. A new update for Wooden Battles is here! The Winter Mode is now removed from the game, but there have been some major changes to Conquest Mode. Conquest Mode now has 2 new factions, Purple, …
Hello everyone! Merry Christmas and Happy Holidays! To celebrate the festive season I have prepared a Winter Mode update for the game. There are 6 missions, and upon beating them all, you will unlock a new weapon for the Rifleman. This weapon is temporary and …
Hello everyone! In this update I am adding the Horseman unit. It is a mounted swordsman who charges towards enemies on his horse, mowing them down. At close range, he uses his sword to perform a melee attack. This is the first attempt at a cavalry unit, so som…
Hello everyone and Happy Halloween! To celebrate the event, I've created a little Halloween Mode in this update. You can find it in the main menu when you launch the game. This mode is a temporary mode only, and will be available until and including Sunday Nov…
Hello everyone, it's been a while! It has been a while since I made any updates. I apologize for that. Today, I have some news to share. Initially, I was making regular updates for this game, but as time went on, other things in life came up. I had to prepare …
Hello everyone! The Halloween mode has been removed from the game about a week ago. I think it was a pretty successful mode, and people seem to have enjoyed it. I will probably be bringing it back periodically for special occasions. A few users have created a …
Hello everyone! In this update I am adding the Musketeer and Swordsman challenges and weapons. The Musketeer gets a rifle grenade attachment instead of a bayonet. The grenade explodes on impact and deals AoE damage. Currently, the grenade is a one time use onl…
Hello Everyone! A new unit is here, the Swordsman. It is a heavily armored melee unit, with a strong close range attack. It doesn't have any ranged weapons, but it can soak up a lot of damage. The units tab was getting crowded, so I split it into two "pages." …
Hello everyone! It has been a while since the last update, but here is a new unit, The Musketeer. Comes with a musket equipped with a bayonet. If enemy units get close enough, he will charge towards them with his bayonet. This is my first attempt at implementi…
Hello everyone! In this update I am introducing a new unit, the Rocket Artillery! It fires 5 rockets at a target, followed by a long reload. It has low accuracy, and low health, but deals lots of damage, and a high cost. I've added difficulty levels to the Tur…
Hello Everyone! In this update I'm introducing Steam Workshop support. You can now share your custom battles on the Steam Workshop. In order to use the Steam Workshop, you need to have the Steam Client running, and you need to own the game on Steam. To Upload …
Hello everyone! In this update I am adding the Mortar Unit, which is a long range unit that deals AOE damage. It only has enough ammo for 5 shots, after using up all its ammo, it will die. I've also added the option to save and load your custom battles in sand…
Hello Everyone! In this update I added a new Officer Weapon, and some Officer challenges. I've made some bug fixes, and added a visual line separating the two halves of the map. I've also added a "Clear Bodies" button, this can be used to clear up some dead bo…
Hello everyone! It's been a while since the last update, but I finally have another one ready! In this update I am introducing a new unit to the game called the Officer. This unit increases the accuracy of nearby Riflemen, Cannons, and Snipers. I've also added…
Hello Everyone! Another update is here. In this update I've added some new blocks and some pre-built wooden towers. You may have noticed that cannons are not able to shoot when behind a block because the blocks are too tall. To fix this I've added "flat" block…