Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
43% positive of 23 · Mixed · Live from Steam
Loading reviews from Steam…
Guilt free destruction of beautiful cities around the world! With an unique armory of insane explosive projectiles to choose from, destruction has never been so fun!
Live data from Steam, tracked by SteamPlayerBase.
No authorized Steam key store lists this game right now.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 43% on 2026-11-01 → 43% today (23 reviews)
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hello folks! Its been a very busy summer for us here at the dev team, but here it is; The Summer 'Splosion update! Thank you for your continued support, lets get into the details. NEW FEATURES NEW UI SYSTEM: We have scrapped the old 2D UI system and replaced i…
Hi everyone, We're excited to announce that the second part to our winter update is now available! We've already talked about what's going into it in the last post but we'll sum it up here. Changelog Gameplay New level Hudson City, the largest so far, with lot…
Hello everyone, Today we're releasing the first part of our two-stage update, focused primarily on introducing new weapon types and performance improvements. Changelog New Projectiles Acid - releases a burst of acid either mid-flight (by pressing the Fire butt…
Good afternoon everyone, Today we have pushed an update which is aimed at fixing the issues on the Options screens on every menu. You will now be asked if you wish to keep your changes after changing any of the video settings. The targeting reticule has been f…
Hi everyone, This week we have been working on improving the look and feel of the Serenity Falls map. Some players have experienced FPS drops when targeting specific areas of the map, and we have taken some steps to alleviate the drops in frame rate. Some area…
Hi everyone, This week we have been working on improving the look and feel of the Serenity Falls map. Some players have experienced FPS drops when targeting specific areas of the map, and we have taken some steps to alleviate the drops in frame rate. Some area…
Hi everyone, We're excited to announce that the second part to our winter update is now available! We've already talked about what's going into it in the last post but we'll sum it up here. Changelog Gameplay New level Hudson City, the largest so far, with lot…
Good afternoon everyone! We're happy to announce that the final part of the Winter Blow Up Update is almost ready to be released within the next week! This part has been a long time coming for a number of reasons, mainly due to performance improvements and lar…
Good afternoon everyone! We're happy to announce that the final part of the Winter Blow Up Update is almost ready to be released within the next week! This part has been a long time coming for a number of reasons, mainly due to performance improvements and lar…
Hello everyone, Today we're releasing the first part of our two-stage update, focused primarily on introducing new weapon types and performance improvements. Changelog New Projectiles Acid - releases a burst of acid either mid-flight (by pressing the Fire butt…
Good afternoon everyone, Today we have pushed an update which is aimed at fixing the issues on the Options screens on every menu. You will now be asked if you wish to keep your changes after changing any of the video settings. The targeting reticule has been f…
Good afternoon everyone! As some of you may have noticed, we have pushed out 2 additional updates since the content update which have been aimed at fixing a few bugs within the game. Below is a list of all of the bugs which were fixed. Changelog Fixed the Main…
Good afternoon everyone! As some of you may have noticed, we have pushed out 2 additional updates since the content update which have been aimed at fixing a few bugs within the game. Below is a list of all of the bugs which were fixed. Changelog Fixed the Main…
Hi everyone, I am Jamie and I'm the Gameplay Designer and Developer at TotalDistraction, meaning that I am responsible for the gameplay mechanics within the game. Overview To continue the development of the game, we are going to address many of the areas which…